Flash game development and AI with Haxe/AS3.

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Total control over your flash game updates! Revenue security & better brand recognition. Check out at http://treetide.com/
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Where do the bits go for a night party? Boolean Rouge.
Try VelociRapid dev preview at http://tinyurl.com/ybfr9sy . What do you think?
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New blog post: Pixel art and the curse of reality in flash games http://tinyurl.com/yacl3ch
VelociRapid prey-hunting preview (WSAD to move the dino): http://bit.ly/3JmUHV
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Just ordered some Bad Code Offsets at http://codeoffsets.com/ . Redeem your souls! :)
Velocirapid sketch for the 60sec @mochimedia contest: http://bit.ly/4wYp5
Set up a minimal Gamalyser teaser placeholder until the real thing is ready. Hoping to start closed beta soon. http://www.gamalyser.com
recently we are working on a modular crossplatform swf asset library assembler tool: http://tinyurl.com/assetlib
RepliCat went JayIsGames! Yoohoo :)
Compile HaXe / Flash9 code directly to IPhone! Brilliant! http://tinyurl.com/flash2iphone
RepliCat was yesterday's daily game on OneMoreLevel.com - It is hard to spot traffic sources if they directly link to the swf on mochi.
RepliCat won NG Daily #4! @Chronotron hm, we will discuss about this, it seems to be a (hopefully) isolated issue
RepliCat is out :) Play it at: http://bit.ly/8Vuqe
Developing flash games was just promoted on one of bigger news portals of my country. FGL was also mentioned :)
New technical post: "Improve sponsoring chance and distribution of MochiAds version-controlled games" http://tinyurl.com/mochi-fp10
Just upgraded WinXP to SP3 - and said goodbye to DNS resolution. Don't upgrade if you mustn't (if you have a fine firewall#&antivir)
RepliCat will be out before the end of the month. Hooray!