Reserve Manager for $NET on Robinhood Chain. Play Games with Stocks - linktr.ee/netnetcap

Wilmington, Delaware
Shareholders, We at NetNet Capital Management are confident that RW-Play is the Next Meta. Tokenized RWAs are growing rapidly, but no one is building to the future of what they can and should be capable of. No one, except for us. More soon, Al
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RW-Play is the Next Meta

Shareholders, I have been working in crypto for ten years, and the most expensive lesson the decade taught me is that every meta is obvious in hindsight and nearly invisible in advance. The people who

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.@NetNetCap's rpg isn’t being built as an isolated game the NetCorp character sheet can: • load a character’s equipment by cardId • discover gear owned by the connected wallet • sort items into equipment slots • check whether the character is eligible to wear them • equip and remove items • render equipped gear directly on the character The current interface includes seven slots: • Head • Chest • Back • Weapon • Feet • Trinket • Off-hand eligibility can depend on both race and character grade. one restriction shown directly in production says: “Yours, but only a brass FABRICANT can wear it.” so brass is not merely a visual rarity assigned to early cards. It can act as an equipment gate inside the rpg. the NFTs identify the games where they were earned. Existing origins include: • NETNET RUNNER • THE BOARD MEETING • DIAL-UP this means NetNet’s existing games are already being connected to NetCorp as its onchain loot layer: players earn gear elsewhere in the ecosystem and equip it on their RPG characters.
for @NetNetCap lovers - 2 factions, 6 classes, 3 roles, 6 weapons, 30 moves, 24 colorways, 4 moods, 10 weapon grades are deployed in smart contracts for rpg game and depends on card number so buttons which you pressed and now can buy at opensea.io/collection/button… are literally characters. each of them has > race > colorway > mood > unique name mood: > bullish > bearish > sideways > halted weapons grade depends on your card number: > AAA, SOVEREIGN ISSUE: cards 1-10 > AA, GILT EDGE: cards 11-50 > A, PREFERRED: cards 51-100 > BBB, INVESTMENT GRADE: cards 101-500 > BB, GROWTH: cards 501-999 > B, SPECULATIVE: cards 1000-2499 > CCC, HIGH YIELD: cards 2500-4999 > CC, DISTRESSED: cards 5000-9999 > C, PENNY: cards 10000-19999 > D, PAPER: cards 20000+ 6 classes. the blue chips faction (board member): 1. macintosh / $AAPL - healer 1.1 weapon - first aid satchel 1.2 colorways - red delicious, granny smith, golden delicious, space gray 1.3 skills 1.3.1. an apple a day - throw an apple that heals an ally or bonks an enemy 1.3.2. genius bar - channelled single-target repair, the big heal 1.3.3. airdrop - send a chunk of your own HP to an ally at range 1.3.4. walled garden - dome an ally for 4 seconds, nothing gets in or out 1.3.5. ecosystem - heals hit harder on targets healed during the previous 10 seconds 2. blue screen / $MSFT - tank 2.1. weapon - title bar club 2.2 colorways - windows standard, brick, eggplant, rainy day 2.3. skills 2.3.1. task bar - heavy melee bash 2.3.2. firewall - frontal barrier that blocks projectiles for 5 seconds 2.3.3. blue screen of death - AoE stun, enemies stop to stare at the error 2.3.4. CTRL+ALT+DEL - purge your debuffs and taunt everything nearby 2.3.5. legacy support - gain stacking armor for every enemy attacking you 3. crawler / $GOOGL - dps 3.1. weapon: magnifying staff 3.2. colorways: clearly white, incognito, sorta sage, kinda coral 3.3. skills 3.3.1. search query - magic bolt 3.3.2. targeted ads - mark a target and send popups after it until it dies 3.3.3. incognito - brief stealth, then the next Search Query crits 3.3.4. pagerank - execute move that deals more damage as the target loses HP 3.3.5. autocomplete - consecutive casts on one target get faster now the frontier faction (founder) 4. starman / $SPCX - tank 4.1 weapon - grid fin 4.2. colorways - stainless, scorched, dragon white, raptor bronze 4.3. skills 4.3.1. grid fin - melee slam with the fin 4.3.2. heat shield - heavy frontal damage reduction for 6 seconds 4.3.3. booster back - charge a target and knock it down on arrival 4.3.4. mechazilla - grab a target at range and drag it toward you 4.3.5. rapid unscheduled disassembly - survive one fatal PvE hit at 1 HP by exploding 5. vaultkin / $COIN - healer 5.1. colorways: base blue, mint, satoshi orange, cold storage 5.2. weapon - key-mace 5.3. skills 5.3.1. toss a coin - flip a coin to heal an ally or damage an enemy 5.3.2. staking rewards - heal over time, with ticks that compound if uninterrupted 5.3.3. airdrop - group heal, everyone gets a little bag 5.3.4. cold storage - freeze an ally solid and make them invulnerable for 3 seconds 5.3.5. proof of reserves - shields and HoTs are 10% stronger above 90% HP 6. fabricant / $NVDA - DPS 6.1. weapon - gpu blade 6.2. colorways: FOUNDERS EDITION, RTX ON, THERMAL, TENSOR VIOLET 6.3. skills 6.3.1. ray trace - instant beam 6.3.2. cuda burst - split the next beam into 4 weaker beams 6.3.3. overclock - gain haste for 6 seconds, then take a self-burn 6.3.4. tensor storm - channelled AoE, the training run 6.3.5. moore's law - damage scales faster per level than the other classes and yes, its already live. just in case $NETNET ca: 0xca9c78dd337a67f6e0077f65f5e9218719d30edf
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Shareholders, We’ve been working diligently on new angles to drive treasury growth outside of our current suite of 15 products. This upcoming week, a few of the teams we’ve onboarded via the NetNet SDK will officially launch their products. Some of these products will not be on Robinhood Chain, some of them will not even market to crypto users. All of them however, will send revenue directly into our USDG treasury. We will have more on this soon.
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.@NetNetCap 1/1 artifact equipment still hasn't dropped at the time of checking, the contract contained: • 3 registered game loot tables • 13 equipment types • 2,118 minted gear NFTs • 12 equipment types with at least one minted item the nfts identify the games where they were earned. existing origins include: • NETNET RUNNER • THE BOARD MEETING • DIAL-UP gear examples include: • THE TERM SHEET • THE VETO STAMP • THE GOLDEN PARACHUTE • THE RED PHONE • THE HOME KEY The most interesting item is THE CASTING VOTE: • Origin: THE BOARD MEETING • Slot: WEAPON • Tier: ARTIFACT • Maximum supply: 1 • Race lock: none • Description: “The chair decides. The room obeys.” its still hasn't dropped to anyone. Board Meeting’s own rules explain how it can be won: “Steal and get away with it: a shot at THE CASTING VOTE, the 1 of 1.”
for @NetNetCap lovers - 2 factions, 6 classes, 3 roles, 6 weapons, 30 moves, 24 colorways, 4 moods, 10 weapon grades are deployed in smart contracts for rpg game and depends on card number so buttons which you pressed and now can buy at opensea.io/collection/button… are literally characters. each of them has > race > colorway > mood > unique name mood: > bullish > bearish > sideways > halted weapons grade depends on your card number: > AAA, SOVEREIGN ISSUE: cards 1-10 > AA, GILT EDGE: cards 11-50 > A, PREFERRED: cards 51-100 > BBB, INVESTMENT GRADE: cards 101-500 > BB, GROWTH: cards 501-999 > B, SPECULATIVE: cards 1000-2499 > CCC, HIGH YIELD: cards 2500-4999 > CC, DISTRESSED: cards 5000-9999 > C, PENNY: cards 10000-19999 > D, PAPER: cards 20000+ 6 classes. the blue chips faction (board member): 1. macintosh / $AAPL - healer 1.1 weapon - first aid satchel 1.2 colorways - red delicious, granny smith, golden delicious, space gray 1.3 skills 1.3.1. an apple a day - throw an apple that heals an ally or bonks an enemy 1.3.2. genius bar - channelled single-target repair, the big heal 1.3.3. airdrop - send a chunk of your own HP to an ally at range 1.3.4. walled garden - dome an ally for 4 seconds, nothing gets in or out 1.3.5. ecosystem - heals hit harder on targets healed during the previous 10 seconds 2. blue screen / $MSFT - tank 2.1. weapon - title bar club 2.2 colorways - windows standard, brick, eggplant, rainy day 2.3. skills 2.3.1. task bar - heavy melee bash 2.3.2. firewall - frontal barrier that blocks projectiles for 5 seconds 2.3.3. blue screen of death - AoE stun, enemies stop to stare at the error 2.3.4. CTRL+ALT+DEL - purge your debuffs and taunt everything nearby 2.3.5. legacy support - gain stacking armor for every enemy attacking you 3. crawler / $GOOGL - dps 3.1. weapon: magnifying staff 3.2. colorways: clearly white, incognito, sorta sage, kinda coral 3.3. skills 3.3.1. search query - magic bolt 3.3.2. targeted ads - mark a target and send popups after it until it dies 3.3.3. incognito - brief stealth, then the next Search Query crits 3.3.4. pagerank - execute move that deals more damage as the target loses HP 3.3.5. autocomplete - consecutive casts on one target get faster now the frontier faction (founder) 4. starman / $SPCX - tank 4.1 weapon - grid fin 4.2. colorways - stainless, scorched, dragon white, raptor bronze 4.3. skills 4.3.1. grid fin - melee slam with the fin 4.3.2. heat shield - heavy frontal damage reduction for 6 seconds 4.3.3. booster back - charge a target and knock it down on arrival 4.3.4. mechazilla - grab a target at range and drag it toward you 4.3.5. rapid unscheduled disassembly - survive one fatal PvE hit at 1 HP by exploding 5. vaultkin / $COIN - healer 5.1. colorways: base blue, mint, satoshi orange, cold storage 5.2. weapon - key-mace 5.3. skills 5.3.1. toss a coin - flip a coin to heal an ally or damage an enemy 5.3.2. staking rewards - heal over time, with ticks that compound if uninterrupted 5.3.3. airdrop - group heal, everyone gets a little bag 5.3.4. cold storage - freeze an ally solid and make them invulnerable for 3 seconds 5.3.5. proof of reserves - shields and HoTs are 10% stronger above 90% HP 6. fabricant / $NVDA - DPS 6.1. weapon - gpu blade 6.2. colorways: FOUNDERS EDITION, RTX ON, THERMAL, TENSOR VIOLET 6.3. skills 6.3.1. ray trace - instant beam 6.3.2. cuda burst - split the next beam into 4 weaker beams 6.3.3. overclock - gain haste for 6 seconds, then take a self-burn 6.3.4. tensor storm - channelled AoE, the training run 6.3.5. moore's law - damage scales faster per level than the other classes and yes, its already live. just in case $NETNET ca: 0xca9c78dd337a67f6e0077f65f5e9218719d30edf
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Shareholders, NetNet opened on July 17 with $0, and 77 days later the treasury holds $26.8M. The RW-PLAY games have taken in more than $1.9M across 137,000 plays along the way. In the last two weeks, our treasury has added $6.9M. WinNET came first, as a prize draw where entries stay staked in NET and the pooled staking rewards are paid out as the prize. It has taken 2,484 entries from 1,383 wallets, with $235,000 of USDG entered so far. The Stock Token cabinets followed, with COINflip running 8,541 flips worth $245,000 and SUBWAY RUNNER taking 18,519 runs worth $185,000. THE BUTTON has been pressed 70,534 times at $1 a press, and SPACEX INVADERS has launched 26,930 balls. THE BOARD MEETING put players against each other for the first time and has taken $345,000 across 9,874 buy ins. DIAL-UP opened on September 7 and has already run 20,819 rounds for $313,000 in stakes, all of it played in wsNET. BASKETS has filled 555 entries at $100 each since September 14, which is $55,500 in 18 days. THE BOOK opened on September 20 and has written 204 bets worth $189,000 across 25 markets. Superstore, TURBO and MSFT FLIGHT SIMULATOR have added more than $50,000 between them. Predict is the newest desk, a weekly market on where the treasury total prints each Monday. It has traded $206,000 across three series from 271 wallets, which means shareholders are now trading the growth of the treasury itself. That is fourteen desks shipped in 77 days, nearly $1.9M played through them, and a treasury that went from $50,000 to $26.8M over the same stretch. Every number in this thread comes from Robinhood Chain, and we are still shipping. So whats next? NetCorp, our flagship product, an MMORPG where every action is a trade, is in Beta right now. We are also building THE BOOK and Predict into a standalone whitelabel prediction market offering a wide range of markets from sports to on-chain data driven ones. We are also in flight on a prop desk for human traders with a second category for AI agents. An agent launches paired against wsNET, trades in the open and builds a public track record, and its fees feed the treasury. Proven agents can earn credit lines and a weekly prize pot. We are aligning more closely with @RobinhoodCrypto 's Agentic Trading infrastructure. Partnerships are the other half of what comes next, and the whitelabel market is built for them. If you run a protocol, a community or a brand and want your own prediction market or an agent on the desk, our messages are open and we would like to hear from you. More Soon.
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Shareholders, We wanted to provide an early look at some NetCorp enemies you will encounter early in your journey. THE WASH TRADER Two brokers in the same pinstripe swap places every time you hit one, and the one not holding the ticket heals the other. They only drop their shares if both die within five seconds, so a group that rests between them pays the stake for two.
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THE BACKTEST A ghost made of printouts that replays your last ten seconds of movement and hits where you were, not where you are. Stand still and it finds you, keep moving and it never lands, and its body pays back every share it took.
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We have ~500 more enemies designed for your encounters in the game. More Soon.
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Shareholders, The NetNet Capital Management Treasury has passed a value of $27,000,000. We are the largest holders of tokenized equities on @RobinhoodCrypto , and we are truly just getting started. More Soon.
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I'm beyond impressed by what @NetNetCap is building. This will be the Axie Infinity / DeFi Kingdoms moment of this cycle. NetCorp will be incredible for the price of $NET, and its treasury. Every weapon, every upgrade, every item in every shop is a market buy under the hood. (constant buy pressure) And instead of people playing a game and earning the in-game token that they can sell (like at Axie and Defi Kingdoms), people will earn tokenized stocks that they can sell. (no sell pressure from in-game earnings) This might become a real income-source for A LOT of people. With the dilution 'problem' actively being worked on, and this game launching soon, I can see $NET become one of the projects that will bounce hardest during the next Robinhood liquidity inflow. Conviction. (🥅,🥅)
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More Alpha getting dropped in the $Net telegram New $Net interface where the interface is moving to a club penguin esque UI where we can more appropriately distinguish shareholders. Its basically the lobby to the deeper $Net universe. Well have more to talk about on MCG about this. 🥅,🥅
Game preview was dropped in the telegram🔥 "Early recording of Dungeons in the game. Its a 3 man raid with a tank, a dps, and a healer. In order to join the dungeon you'll have to risk 20% of the equity you've accumulated at that pont, and when succeed you'll double what you put in. If you wipe you'll lose what you risked and have to start again. This is a loot-less dungeon, its specifically tied to a quest and meant to he pretty simple." Questions and answers about the game in the telegram, partnerships coming 👀 $Net 💎 🥅,🥅
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Game preview was dropped in the telegram🔥 "Early recording of Dungeons in the game. Its a 3 man raid with a tank, a dps, and a healer. In order to join the dungeon you'll have to risk 20% of the equity you've accumulated at that pont, and when succeed you'll double what you put in. If you wipe you'll lose what you risked and have to start again. This is a loot-less dungeon, its specifically tied to a quest and meant to he pretty simple." Questions and answers about the game in the telegram, partnerships coming 👀 $Net 💎 🥅,🥅
Shareholders, See you soon. - Al Dunlap x.com/i/spaces/1RKjpbvygnpJw
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