New
#Overwatch Balance Changes 🛠️
General:
→ Global hitscan projectile sizes reduced.
→ Hero hit volumes adjusted across the roster.
🐰 D.Va
Micro Missiles:
→ Fire rate increased from 11 to 14 shots per second.
🦾 Domina
Crystal Charge:
→ Cooldown reduced from 8 to 7 seconds.
Reconstruction (Passive):
→ Ability lifesteal increased from 75% to 100%.
🐽 Roadhog
→ Reworked.
🧢 Bastion
Reconfigure:
→ Duration reduced from 6 to 5 seconds.
🤠 Cassidy
High Noon:
→ Now prevents attaching to Jetpack Cat’s Lifeline.
💥 Emre
Cyber Frag:
→ Cooldown reduced from 10 to 9 seconds.
🐲 Genji
Swift Strike:
→ Damage increased from 50 to 60.
Dragonblade:
→ Damage reduced from 110 to 100.
→ Swing speed increased by 15%.
🔺 Shion
Rapid Reload (Minor Perk):
→ Removed.
Survival Instinct (Minor Perk):
→ Added.
→ Evade’s overhealth duration is increased by 1 second.
👾 Sombra
→ Reworked.
💉 Ana
Groggy (Minor Perk):
→ Removed.
Local Anesthetic (Minor Perk):
→ Sleep dart explodes on impact, slowing enemies and dealing 45 damage over 3 seconds.
🦇 Doctrine
General:
→ Ultimate cost increased by 8%.
Invigorating Drones:
→ Attack Speed reduced from 35% to 30%.
Shrouded Momentum:
→ Cooldown increased from 7 to 8 seconds.
→ Damage reduction reduced from 50% to 40%.
→ No longer is critical immune while active.
Deliverance:
→ Drone Fire Rate increased from 4 to 5.
→ Overhealth and debuff duration reduced from 8 to 6 seconds.
→ Decay duration reduced from 5 to 4 seconds.
Transfusion (Major Perk):
→ Damage and healing conversion rate reduced by 50%.
🐸 Lúcio
Sound Barrier:
→ Duration increased from 5 to 6 seconds.
Beat Drop (Minor Perk):
→ Amp It Up is now active for 4 seconds after casting Sound Barrier.
What do you think of the changes? 💭