Co-founder of @Tettra. Formerly at HubSpot via Rentabilities (acquired Oct 2013) - I tweet mostly about SaaS and startups.

Boston, MA
This project reminds me of the early days of the internet - clever, fun, random, and a little weird. There's going to be an explosion of creative projects like this one now that everyone has the ability to bring their ideas to life. I, for one, can't wait.
Destroy any website with a stickman. Have fun: destroy.spritefusion.com
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Happy to report that some founder registered tryblurgh.ai 14 minutes and 36 seconds after this tweet went live.
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I think making an animated launch/explainer video to grab attention is essentially dead. The explainer video on @tettra cost ~$3,500 and a good amount of my time on the script, storyboard, and general feedback. Came out well and I’m proud of it. But this week, I’ve seen dozens of animated videos using Opus 5.5 that are basically the same outcome, which each took maybe 30 seconds and less than a dollar of credits… When the output is commoditized and everywhere, viewers get desensitized quickly and stop paying attention because the actual evidence of effort (which used to be a proxy for product quality) is gone. The solution is probably for all founders to become either exceptional storytellers or entertainers, then star in their own videos. That is much harder to replicate.
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Just downloaded and tested the new IRS app. Feels good as a US citizen to finally have a well designed, modern app for a foundational service. Bravo and thank you, @shl & team!
Introducing the official IRS app!
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This seems correct to me... The days of putting your head down to make steady progress on an interesting and mildly difficult software business are coming to an end. Either need to be on the cutting edge or hyper niche with domain expertise.
I think the future of indiehacking is barbell shaped. On the right, build AI things for AI people. It will get cloned to shit. Some will work, many will not. Fastest execution plus distribution wins. Be prepared to make tons of money one month and nothing the next. On the left, build boring things that nobody wants to clone, that will take years to gain enough market share. Slow burn. CRM for Chihuahua owners. Newsletter tool for bakeries. Hyper niche. Everything in the middle is a dead zone now.
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The speed that companies need to respond to customer’s has increased probably by an order of magnitude in the last 6 months Before AI, fixing a bug like this in the same quarterly sprint was fine. Fixing it the same month was good, and a couple of weeks was great. Now it’s days
Intercom still hasn't fixed it. I wasn't going to wait 4 more days. So I built my own help center: - clean slugs, no random strings - fully customizable - lives at my own subfolder /guide - auto OG image and meta info for every article - LLM search instead of keyword matching - faster - cheaper - better testimonial.to/guide
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I have only one question.... 🤔 askjev.net
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Answer: Maybe! 60.0% probability of yes. Next question... Does remembering Ask Jeeves' design make me old?
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Answer: MAYBE 58.0% probability of yes... 😐
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Counter argument: When creation is infinite and ubiquitous, the trust signal from @ycombinator and access to their human network becomes even more valuable
I'm going to say something that everyone else in Silicon Valley is too scared to say: YC is a giant ripoff. It's absurd to me that naive Founders give away 7% of their company for just $125k in this day and age. It's a super boomer offering: - apply, wait, hope you get in - thrown into a 300 person cohort where you are one tiny cog in their mass portfolio bet - 3 months of 'education' that you can now get completely for free online - A few minutes at the end to hope a VC picks you amidst the cattle room Was YC worth it 10 years ago when knowledge wasn't freely available and you couldn't build distribution for yourself via the internet? Yes. Is it worth SEVEN percent of your company in today's age when you can go from $0 to $1M in weeks with just content and AI? No.
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It’s interesting to realize that @paulg basically invented sIFR like 10 years before it became popular. Also, I feel old now because I knew exactly why the titles on his essays are generated images…
Scratching my head at PG's website that uses images for titles instead of text 🤔
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If there’s one thing I’ve learned this week from @marclou selling his body for $100K and now this… it’s that I need a glow up.
I'm selling my body. On October 07th, I'm attending my first CRYPTO event in Singapore You can advertise your startup/brand on 13 spots of my dress: - Your website listed on token2049.vanshu.fun - ⁠Your Logo printed on my dress on event day - ⁠I'll share it on my X account Bidding starts at $350 Each takeover doubles the price: $350 → $700 → $1,400. If outbid, you’re refunded minus the fee Bidding closes tuesday the 15th at midnight UTC ( in 2 days ) So i have enough time to print the winning logo on my dress → Sponsor my dress: token2049.vanshu.fun
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There’s a long history of recent graduates leaving Boston to go start massive companies elsewhere. Would be great to see more companies in Boston creating programs like this one to keep the best of them in the city.
Introducing WHOOP Pace Setters for the Class of 2027 This is a new careers program designed to find exceptional young people at the very beginning of their careers and give them the opportunity to make an extraordinary impact. At a time when many companies are cutting jobs and pulling back on early-career hiring, WHOOP is going in the opposite direction and now looking to actively hire graduating seniors. Conventional wisdom is that AI is going to eliminate entry level jobs and young people are now less valuable. I believe the opposite is more true: AI is a great equalizer and young graduates stand to benefit the most. I started WHOOP when I was a 22 year old senior in college. It wasn’t just the first company I started, it was my first full-time job. I know firsthand that young people have remarkable potential if they're willing to work hard and learn. Our new Pace Setters program is all about finding the next generation of exceptional talent. In July 2027, we’ll welcome our first class of Pace Setters into full-time roles across teams at WHOOP. We’re looking for exceptional graduating students who are ambitious, intellectually curious, competitive, AI ready, and willing to work incredibly hard. Come join us.
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Good concept of using “internal seed checks” to drive experimentation & innovation inside larger orgs @HubSpot used a similar process where new “Labs” products had to prove value at each milestone (seed, Series A, etc) then pitch for more funding (AKA budget) to keep investing
We grew from ~0 to $500M ARR, adding $250M last year alone while being EBITDA profitable. 1,300-word post on every growth tactic that worked for us: 1. What got us from 0-$400M ARR in the US works in every country. 2. Retention and Monetisation Hacks. 3. Localization > Translation. 4. Experiment with $1M internal seed checks. 5. Pivoting to only AI content production unlocked 100% ARR growth. Pocket FM is like Netflix for audio-only dramas, with our own pool of one-person studios. 1. Acquisition Playbook for 0-$10M ARR in any country in 6 months We run a 90 sec video trailer of an audio drama as an Ad and ask users to download the app if they're interested in the rest of the story. Our core insight after spending >$100M on acquisition is: If the clickthrough rate (CTR) for an ad goes from 2% to 2.25%, our customer acquisition cost (CAC) decreases by ~ 30%. We remodelled our system around this insight and built an AI-first 2.25% CTR ad manufacturing machine that works in every country. For every new country, we take our hit shows -> use LLMs to extract and most intriguing moments -> Write a 5-min script combining all the best parts. The first 60 seconds has to have a hook every 5 seconds and needs to end with a crazy cliffhanger to force a download mid-scroll. If a marketing video is not hitting our benchmarks (2.5% CTR and 55% 3-second through-play), a creative director gets involved to change the hook or cliffhanger to get the numbers there. AI lets us make 1,000 Ads per show, and in total we do ~17.5k Ads per month. When a business creating scales from 1k to 10k Ads, the normal thing is for CAC to skyrocket. But with what I just shared, we 7-8x'd our User Acquisition budget without increasing our CAC materially. It took us 8 months to figure this out, but then the timeline from 0-$10M in every country got shorter and shorter: US revenue grew to $25M in 19 months. (US is now 78% of total) Germany to 21M in 11 months. France to $10M in 3 months. 2. Retention and Monetisation Hacks. We knew we wanted to create an audio entertainment platform, but there was no standard format. For the first 2-3 years, we tried 10 different formats before landing on the winner. After we got it right with audio drama (8-12min chapters, written for mobile fiction, serialized, episodes have strong hooks and end on cliffhangers), avg daily streaming time went from ~25mins to 150+. Audio drama made us realize that Pocket FM was creating a whole new medium. There was no playbook for anything that we were doing. Everything had to be thought & built from scratch. This is what we did for each major bullet: - Monetization: Users have some free daily minutes to listen; then it's pay per episode. We also added the option for users to unlock episodes by watching ads, which is doing extremely well. Ads scaled from zero to a ~$90M run rate in 12 months. - Engagement & production: You don't become obsessed with an app you open once a week. To have users engage daily, we make the next episode free every day. Also helps them build the habit. - Discovery. Huge problem because people consuming Pocket FM enter the app, tap the show, and lock the screen. We fixed it by doing "playlists" of episodes. Once users's free minutes on a show are done, we ask users if they want to pay. If they say no, we play a new show, one where they haven't used their free mins. And we stitch episodes of different shows together that way, creating natural discovery. 3. Localization > translation. 78% of our revenue is still concentrated in the US. Localisation is fixing this: You might write a show for a Spanish audience where language, jokes, folklore, have a certain flavor; if you merely translate the show for, say, a Norwegian audience, that color is lost and hurts the show in the Norway. Listeners would relate more if the show was written by a Norwegian. That's why, instead of translating, we localize shows to different regions. We use AI to take the spine of stories and adapt their whole cultural layer to the other country. The results: a US show that was localized for a German audience had 50% higher retention than the translated version. Localization + our user acquisition playbook led to: - $10M+ ARR in France within 3 months - $21M+ ARR in Germany within 11 months. And this expands writers' addressable market. We get messages of writers thrilled to have revenue coming from the US, India, EU, LatAm, without them doing much incremental work. 4. Experiment. We give $1M checks to new internal initiatives, and the team has 12-18 months to prove their thesis. If they prove it, we double down. This is how Pocket Saga came about, our AI video microdrama app. It's an AI video equivalent of Pocket FM. Same shows and structure, but as a vertical 2-min mobile video series. We launched it two months ago and it's at ~$15M ARR. Pocket's broader thesis is to help creators tell their stories to as many people as possible. Start with audio drama -> multiple languages or localize to diff countries -> microdrama -> more formats like movies, TV shows, and games. Best of all is that writers get revenue streams not only from countries they wouldn't have tapped into, but also from formats they wouldn't have thought possible. 5. Pivoting to only AI content production unlocked 100% ARR growth. In mid-2024, we pivoted to only AI content production. Our growth took a very direct hit. Pocket was already at $200M ARR, growing 50% YoY, and we flatlined for a whole semester. Six months later, the business exploded. After the switch, we went from ~25k hours of content produced per year to over 2.5M hours, which are also higher quality. Because AI orchestrates the writing and more data is fed into it, more blockbusters come out. Over 90 titles have $1M+ in lifetime earnings and 13 crossed $10M. Quality control is done with LLM as a judge, and LLMs are quite tough. Results are very encouraging: - 12-month revenue retention went from 44% to 76%. - In the past year, we added $250M in net new ARR. __________________________________ Pocket Entertainment (Pocket FM + Pocket Saga) has become the largest AI entertainment platform. We have the largest storytelling catalog with 770,000 titles, 550k creators, and 5.5B hours of playtime with minute by minute retention & engagement data. We are using all of this data to improve every aspect of our business. Our Bet: In the next 3 years we will be able to produce Naruto-like series for $1000. Netflix has to spend $17B to find 100 Blockbusters per year. What happens when you can produce 1M high quality shows for $1B? The streaming wars caused a $300B reallocation of market cap. The AI entertainment wars may be a $1T+ reshuffling of market cap. We are at a unique spot. Unlike other AI creator tools like Runway or Midjourney, we own both the supply and demand side of AI content. We've attracted over 550,000 writers who are producing an annualized 2.5M hours of content every year. This pairs with 137B+ minutes streamed. Because of this, growth is accelerating as we scale further. We have multiple S-curves inflecting at the same time: - AI produces better and more ads -> scale faster in new countries - ⁠Writers + AI produce more shows -> more blockbusters - ⁠Localisation -> more reach per blockbuster - ⁠Audio to video format expansion -> larger TAM -> more creators Every aspect of our business is designed to improve another, and everything is aligned so that the number of blockbusters continues to rise. If you're interested in building at the intersection of ai, tech and entertainment, DM me.
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WP Engine and Automattic are fighting over who controls the deck chairs on the Titanic
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It's kind of ironic that being the best Idea Guy is the world's most valuable skill now.
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I now regret tokenmaxxing random projects until 1am last night to use up my Fable limits.... But happy for every one else who needed the extension.
We're extending access to Claude Fable 5 on all paid plans through July 12.
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We're extending access to Claude Fable 5 on all paid plans through July 12.
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I set custom instructions in Claude to try to talk me out of new ideas like an investor I have to actually present a valid counter argument for the AI to change an opinion Results in much better feedback and nixes false positives Also always fun to “win” against the AI
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