Daily programming memes & dev humor to survive the code grind. Bugs, AI fails, and zero chill. Join the chaos + DRINK WATER GUY and building @Dayra_app

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Hello everyone long time no see so i worked on an mobile app now.I think you guys will like it go check it out:apps.apple.com/us/app/keeppr…
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After 5 years we will see the problems that this will bring to our companies and to the world.The market will crash from it
New devs in 2026 be like...
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Arsi Hoxha retweeted
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2023: Tutorial Hell 2026: AI Hell
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Be honest is this the most annoying part of vibe coding? Re-explaining the entire context to your IDE after switching chats
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Leave me alone I've been stuck at 170 followers for over a month and I'm going crazy 😤 And don't forget to drink water :)
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touch some grass or switch to Codex @OpenAI
devs, what do you do when Claude hits the limit?
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Trying to figure out the right paywall strategy for my app what's actually worked for you? → Free trial (no card required) → Free tier with limits (freemium) → No free tier at all Drop your experience below 👇
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Green: coding. Yellow: about to delete your entire codebase. Red: too late.
Somebody built traffic lights for Claude Code 😭
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The keyboard had a good run. 40 years of QWERTY just got humbled by a guy talking to his IDE like it's a coworker.
Lead engineer just got rid of his keyboard…???
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Been building something exciting with @emanueldev2 over the past few weeks. Locality is our attempt to give AI conversations a real memory layer. Import chats. Build structured memory. Search everything instantly. Ask your AI across all your conversations. Still early, but the vision is becoming real. Launching soon 👀 Built by Continium.
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Why did a i get a label to my account saying that I am a spam?
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Day 6 of building Juicy Rush 🚀 Today was a big milestone. We got our first feedback from a real user that found the app on App Store and actually played it. Seeing someone you don't know use something you built is a different feeling. Also finished the new web design for the app, and now I'm focused on implementing the feedback: • Better piece placement sensitivity • Improved drag & drop accuracy • Smoother gameplay feel • Difficulty balancing • Fixing positioning bugs Small steps every day. Let's keep shipping.
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Claude Code just dropped Artifacts. Most people see dashboards and PR walkthroughs. I see AI starting to generate the interface itself. How is @OpenAI going to respond to @AnthropicAI
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Claude Code just dropped Artifacts. Most people will see a cool new feature, but I think it's a glimpse of where software is heading. We went from AI answering questions, to writing code, and now to generating interfaces around the work. The gap between an idea and a working product keeps getting smaller. @AnthropicAI
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Be honest:What's the fastest reason you've ever deleted a game? I'm improving Juicy Rush and want honest answers.
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This is the direction every creative tool is heading. Soon the best software won't be the one with the most buttons. It'll be the one that understands what you're trying to create.
today we're launching @Palmier_io, a video editor Claude can edit. use AI to edit, organize, and generate footage directly in the timeline. finally, a video editor built for AI. open-source. mac native. available now.
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A few months ago, I would've said the race was still open. Today, it feels like Codex has won. Opus 4.8 hasn't impressed me at all, and the complete silence around Fable 5 is making me wonder what's going on. Is @AnthropicAI preparing something massive behind the scenes, or has @OpenAI already pulled too far ahead?
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