DETAILED - Fantasy Markets #UnityAssetStore #unity3d Check it out! assetstore.unity.com/package…
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Astrofish Games retweeted
DETAILED - Fantasy Markets #UnityAssetStore #unity3d Check it out! assetstore.unity.com/package…
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We're always jumping into stylized environments at Astrofish Games. Give us a shout if you'd like to make a splash and work together on some 3D Environment Art for your next project! astrofishgames.com/contact
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Gonna end this year with a little WIP. Reworking our noobish cutscenes atm! 💥🚀🛰️ Brunner's spaceship is almost ready for 2023! #pixelart #gamedev #indiedev #IndieGameDev #RETROGAMING #pixelartist #pointandclick #adventuregame #pixels #retrogames #adventuregame #indiegame #WIP
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Astrofish Games retweeted
I loved and hated the Sega Genesis / Mega Drive Home Alone game when I was a kid, and I wanted to make something quick and fun for the holidays! so... What if Home Alone got the modern day video game treatment? Happy Holidays y'all! 💙 #HomeAlone
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Well Met game of the development people yo! New Year Sale!! #unity3d On the #UnityAssetStore Not #AIart🙃😅⚔️ Most kits 50% off! Worth a Wilhelm scream shout! Pls #RT ❤️‍🔥 assetstore.unity.com/publish…
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A little colored exploration Sketch for my Patreons! Inspired by the living room decoration done by my wife. :)
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Astrofish Games retweeted
GN homies❤️❤️
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Working on our STYLZ kits! 🎨
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Building architecture whilst these guys build architecture #ReadingStationHill
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Astrofish Games retweeted
and here’s the full background art for Brood’s harbour
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Sharkkkkkk!!!!!! Wait… never mind 🤣
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Astrofish Games retweeted
Nanite has evolved and can now handle trees. “Each has about 3 million polys” 😦 Blender, when?
Unreal5.1を味見。 Naniteが進化して木の葉っぱみたいな細かいオブジェクトもいけるようになった。使ってるのは300万ポリゴンくらいのハイポリの木。 これはすごい・・ #UnrealEngine5 #UE5
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Astrofish Games retweeted
Presenting! 🛡️⚔️💀 DETAILED - Medieval Dungeons Live on the #unity3d asset store! @UnityAssetStore #screenshotsaturday #gameart #gamedev assetstore.unity.com/package…
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Astrofish Games retweeted
I’ve installed a projector on the ceiling above my gaming table. Painting dynamic lighting using @Procreate onto the game or layout. I use this for grid overlays, stats, fog of war, area of effect simulations, and for some dramatic lighting. #boardgames #conceptart #3Dprinting
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One of our Ground Cover Assembly assets from the DETAILED - Medieval series: assetstore.unity.com/publish… in #SubstancePainter
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Wall Chemistry 101: 👩‍🔬👨‍🔬 Short wall + path = fence. Tall wall + path = arch. But what happens if an arch is too wide? 🤔 Then we need some pillars! :3 🧵 below PS: turn the sound up! we have some lovely sfx & music now 🤩🥰 by @MartinKvale & @OdaTilset 💚
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