Jack o’ all trades :-) Ex @MoonsamaNFT / @DremicaOfficial 👉 Stories, games, worlds & economies. Philately. Formicaria. Not green RL. The turtle moves... 🐢

Luton, England
1/ Long time no tweets :-) Last time I was tweeting, I was shilling a prototype called Hellwreck. Then I had a seizure, got rushed to hospital, and life got *exceedingly* weird VERY fast. *Images will be explained further down, RTs and Likes are super MEGA appreciated :-)*
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So I compressed a 32KB lookup table in my 256KB #SNES game, freeing up ~22KB of ROM. What to do with all that space? Let's world-build! :-D - 8 recurring NPCs - 394 'lines' of dialogue written - relationship system - portraits+expressions #gamedev #indiegame #indiedev #16bit
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Happy Monday folks :-) More progress on my #SNES game over the weekend: - Added sounds (including 6 voice samples :-O) - New ship upgrades - Added a sexy icon to the slots - 15 text lore entries/rumours - Achiement system #IndieDev #RetroGaming #ScreenshotSunday #nesdev #16bit
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Beebug_Nic retweeted
When passion meets skill! The C64 is 44 years old, yet it still has one of the most dedicated and skilled user bases, even decades later. It never ceases to amaze me what they get out of that machine. Jack Tramiel would be smiling if he saw this.
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I'm addicted! Current progress: - Added a tavern where you can hear gossip and play slots - Ship banking - Major overhaul to how mining works - Changed asteroid field #procgen - Freed up an entire bank of ROM :-D #IndieDev #RetroGaming #ScreenshotSunday #nesdev #16bit
Every weekend I like to build a mini-project. Last weekends got slightly out of hand... Presenting HELLWRECK: #SNES! All 256K of goodness, running on a SNES Mini! It should also work on original PAL SNES hardware :-D #IndieDev #RetroGaming #ScreenshotSaturday #nesdev #16bit
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Every weekend I like to build a mini-project. Last weekends got slightly out of hand... Presenting HELLWRECK: #SNES! All 256K of goodness, running on a SNES Mini! It should also work on original PAL SNES hardware :-D #IndieDev #RetroGaming #ScreenshotSaturday #nesdev #16bit
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Gello Nests are sprawling, green, fleshy organic hives that tend to spawn in secret beneath densely populated suburban areas. They contain a LOT of demons. Happy Friday :-) #gamedev #indiegame #roguelike #indiedev #ascii #procgen
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The setting of Hellwreck: The Last Shipment. A mission to Rhytidoponera II, Alkaphrah System. A fully colonised industrial world. Lots of landscapes to cleanse. Even more demons to frag ;-) #gamedev #indiegame #roguelike #indiedev #ascii #procgen
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Cleaning up a fragment of hell that has made an incursion into our universe. While it rains blood. A typical Wednesday :-) #gamedev #indiegame #roguelike #indiedev #ascii
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A greater cultist spawns in as punishment for embracing corruption (the red cards) - every card choice effects your run permanently :-) Corruption cards are powerful - but come at a cost (the demons become more aware of you) #gamedev #indiegame #roguelike #indiedev #ascii
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Happy Monday folks :-) Wishing you all the best of luck for the week - whatever you are up to :-) Here is me doing some fishing in Hellwreck: The Last Shipment, while I wait for the morning cuppa to kick in :-) #gamedev #indiegame #roguelike #indiedev #ascii #retro
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レトロPC『BBC Micro』に、『DOOM』が勝手移植!! 本作は、2MHzの6502 CPUとわずか32KBのRAMという環境ながら、BSP処理や隠面消去、透視投影などを実装。 更にワイヤーフレーム表示ではあるものの、ドアやリフトまで動作し、約7fpsでE1M1を探索可能となっていンだッッ!! github.com/ebenupton/doom
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Happy Monday folks - whatever you are up to this week, I wish you the best of luck - you've got this! I believe in you :-D
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Added a boost move and a BFG blast :-) #gamedev #indiedev #doom
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So this is what I got up to last weekend :-D Amazed at how well GZDoom handled my random idea. Helluva lot of fun to prototype/MVP, and I can’t wait to get into the actual level design. Please like/RT <3 #gamedev #indiedev #doom
Every weekend I like to set myself a random prototype to try to build (haha mostly Hellwreck inspired). These are some screenshots from last weekend - can you guess the engine? :-D #gamedev #indiegame #indiedev #retro
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Beebug_Nic retweeted
Every weekend I like to set myself a random prototype to try to build (haha mostly Hellwreck inspired). These are some screenshots from last weekend - can you guess the engine? :-D #gamedev #indiegame #indiedev #retro
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Contemplating the outside... #gamedev #indiegame #indiedev #retro
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Happy weekend folks :-) Added a #teletext mode to my Space Quest-inspired story set in the Hellwreck universe. Completely pointless. A lot of fun. #gamedev #screenshotsaturday #indiedev #retro
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Playing with scene depth scaling, each room has a different scale (the red bits are walkable areas) - this really helps in making it feel like an actual space you are navigating - but still needs a lot of work :-) #gamedev #indiegame #indiedev #retro
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You wake up onboard your mining ship... Alarms blaring... Cabin door is sealed... Get it open... Make it to the bridge... Cargo full... It shouldn't be yet... You investigate the cargo hold... Ewww - WTF is that?... Purge the hold... #gamedev #indiegame #indiedev #retro
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