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Gibraltar
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🏕️開台告知 【畢業直播】謝謝你們的照顧 youtu.be/eU7Js2nfX44 10月25日 21:00
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瓦肝達(BeiBei69) retweeted
祝鹿比生日快樂,這是花了我一個月的時間製作的遊戲,目前才完成算序章的部分,也有很多沒做成,還請見諒。 目前只有影片,遊戲檔我再努力生出來看看(;´д`)ゞ #鹿過人間 #DrawLubee
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Since most of the comments are repeating the same arguments, let me clarify my position one last time. I understand that cheating is a serious problem, and I know the developers are a small team trying to deal with it. My friends and I left Asian servers because we were also victims of cheating and XP farming. We've spent hundreds of hours supporting a game we genuinely enjoy. As for high ping, I strongly disagree that it's a sufficient justification for restricting legitimate players. From my own experience, playing with 200+ ping comes with far more disadvantages than advantages. I've repeatedly died behind cover or taken damage before even seeing an enemy. That said, I acknowledge that high latency can sometimes create unfair situations for other players as well. I'm not denying that. But I don't believe those issues alone justify the current restrictions. I'm not asking for special treatment or a perfect anti-cheat system. I'm questioning why legitimate players should have to bear the consequences of problems they didn't create. I understand the developers have the right to make decisions about their game, but we have every right to question those decisions too. We all want a better game and disagree on how to get there. @WARDOGS #WARDOGS
Instead of improving your Anti-Cheat System, You chose to ban Asian players. What you should have been doing is strengthening your anti-cheat system. Instead, your solution was to simply shut Asian players out of the game. My streamer friends and I discovered this game during its playtesting phase. We were thrilled to find a game that didn't strictly limit how many people could play together, allowing more than 10 of us to jump in and have fun. We had an absolute blast. When cheaters started becoming a serious problem on Asian servers, we chose to escape to servers in other regions. Technically, we had to endure over 200 ping just to play the game. Our opponents would always have the advantage of being able to shoot before we could even react. Mentally, we had to endure racism and discrimination against Asian players. The pattern was always the same: We legitimately kill another player → They check our ping and realize we're playing from Asia → They immediately start shouting "Chinese cheater" in public chat. And it doesn't stop there. There are always people who refuse to verify anything and immediately assume we're cheating, throwing insults, profanity, and personal attacks at us. Despite all of this, we still chose to keep playing your game. We endured the terrible ping, the discrimination, and the constant accusations. We even had to defend Asian players against these stereotypes ourselves, rather than simply giving up on the game. Personally, I have plenty of criticisms about this game. Your unreasonable progression system, weapon and vehicle balancing, anti-cheat measures, and even the recently released Season 2. But we understood that this was still a game in development. We were willing to give you the benefit of the doubt, make excuses for the problems, and believe that things would eventually improve. What we never expected was that after investing roughly 300–500 hours into your game, we would be betrayed so harshly by a decision like this. We stuck around through the cheating problems, the high latency, the racism, and the game's many flaws because we genuinely enjoyed what you had created. And this is how you choose to treat us. Maybe we missed something in your promotional video, "Reasons NOT to Buy Our Game." Perhaps one of those reasons should have been: "Asian players are not welcome." @WARDOGS #WARDOGS
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Dear @Brammflakes , plz let me know if my argument r pointless or worthy.
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Instead of improving your Anti-Cheat System, You chose to ban Asian players. What you should have been doing is strengthening your anti-cheat system. Instead, your solution was to simply shut Asian players out of the game. My streamer friends and I discovered this game during its playtesting phase. We were thrilled to find a game that didn't strictly limit how many people could play together, allowing more than 10 of us to jump in and have fun. We had an absolute blast. When cheaters started becoming a serious problem on Asian servers, we chose to escape to servers in other regions. Technically, we had to endure over 200 ping just to play the game. Our opponents would always have the advantage of being able to shoot before we could even react. Mentally, we had to endure racism and discrimination against Asian players. The pattern was always the same: We legitimately kill another player → They check our ping and realize we're playing from Asia → They immediately start shouting "Chinese cheater" in public chat. And it doesn't stop there. There are always people who refuse to verify anything and immediately assume we're cheating, throwing insults, profanity, and personal attacks at us. Despite all of this, we still chose to keep playing your game. We endured the terrible ping, the discrimination, and the constant accusations. We even had to defend Asian players against these stereotypes ourselves, rather than simply giving up on the game. Personally, I have plenty of criticisms about this game. Your unreasonable progression system, weapon and vehicle balancing, anti-cheat measures, and even the recently released Season 2. But we understood that this was still a game in development. We were willing to give you the benefit of the doubt, make excuses for the problems, and believe that things would eventually improve. What we never expected was that after investing roughly 300–500 hours into your game, we would be betrayed so harshly by a decision like this. We stuck around through the cheating problems, the high latency, the racism, and the game's many flaws because we genuinely enjoyed what you had created. And this is how you choose to treat us. Maybe we missed something in your promotional video, "Reasons NOT to Buy Our Game." Perhaps one of those reasons should have been: "Asian players are not welcome." @WARDOGS #WARDOGS
Today we have begun the process of controlling regions. 📢 Over the next few hours we will be reducing the maximum ping on a server to be 175 after we have decided that protecting the largest amount of players from an influx of regions that are more prone to cheating. It’s disappointing for us to have to put these divisions in place with social experience being such a core focus of WARDOGS, but we must prioritise the largest group of players over the minority. Region locking is in progress on the backend, but is more than a switch to make a meaningful impact to the desired effect. We’re sorry we let it get to this point that we are forced to make this decision, but we felt that giving certain regions the opportunity to prevail was the right move. Unfortunately, it has not panned out as we’d hoped and we’ll be getting stricter on cross pollination of regions. @BULKHEAD
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瓦肝達(BeiBei69) retweeted
2027.06 #OHOrust
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瓦肝達(BeiBei69) retweeted
各位 這次柯南的流亡活動也順利地結束啦 這次也一樣感謝很多人的幫忙,也感謝贊助商的把拔們跟各位觀眾們 昨天休息了一天沒發文今天馬上來發一下,雖然我昨天還是偷偷地在研究下一個活動的東西嘻嘻~ 最後感謝工作人員Kimi幫我們製作了最後的回顧影片 youtu.be/BogtKRQScDo?si=ZZQy… 各位 我們下一個活動見! #OHOconan
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瓦肝達(BeiBei69) retweeted
先日末期ガンで入所して来た生徒が2年の闘病の末亡くなりました 『もうヤバいかも』って連絡が来て青森の病院に見舞いに行った次の日に逝ったみたいです 生徒は「生きてるうちに少しでも多くの人に自分の歌を聴いて欲しい」と入所して来たので生前の最後に録った歌載せとくので是非聴いてやって下さい
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最近被性轉馬份燒到,然後就停不下來了 性轉石內卜 性轉榮恩 性轉天狼星 性轉佛地魔 以前吃不下去的 哈利X馬份,現在可以被 哈利X瑪芬 當代餐吃了
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Artist : Zion Fuku
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瓦肝達(BeiBei69) retweeted
Logitech G PLAY PRO 新品🔥 PRO X2 RAPID 鍵盤:8KHz、Rapid Trigger、OLED 螢幕可自訂圖案參數 新滑鼠:51g、HERO 2 感應器、LIGHTFORCE 混合微動、88 小時續航 粉色首月限定❤️ G PLAY 電競月滿額送好禮💙 qrco.de/bh0KBE #logitechg #羅技 #APEX
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瓦肝達(BeiBei69) retweeted
這次的OHO活動我們很榮幸與《俠盜獵車手 6》台灣代理商合作 10/7 12:00 將會正式開放《俠盜獵車手 6》優惠賣場 價格會比 PS Store 數位版來得更低,大家可以獲得更多折扣和好康 上市前提前到貨、序號兌換後也可以預載完整內容 且所有遊戲與特典內容都跟 PS Store 數位版內容相同、且更便宜 同樣有預購特典跟 GTA+ 一個月資格 還能加碼抽 PS5 Pro 主機和官方週邊商品 合作賣場將在 10/7 中午 12:00 上線開賣,敬請期待
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瓦肝達(BeiBei69) retweeted
設計工作室 SOTA™ 官網上線 重新定位 SOTA 是一家專注於大型網站與數位產品 以先進技術實現創新介面的設計公司 近幾年來,我們漸漸從「官網設計」轉向「系統設計」 因為我們發現,在台灣很少有團隊專攻優雅的系統設計 只要談到系統、後台、純文字內容…… 很多時候就是「有就好」 或交給系統供應商、後端工程師「簡單處理」 而大部分的網頁設計公司 似乎也不太喜歡設計「系統」 但其一直有許多潛在客戶 等待著更好的設計服務 我們做過的案子橫跨知名媒體、能源、行車、教育、金融、政府系統,因此重新定位:我們不是一般印象的網頁設計公司,我們能夠服務更頂尖的需求 當台灣的硬體已經走向世界頂尖 台灣的軟體,也應該跟上世界等級 目前 SOTA 官網其實只完成了大約 20% 先寫了兩篇關於 Live Design™ 與設計理念的文章 比較嚴肅這邊先不提 大家可以親自過去看看(之後還會繼續寫) 服務細節、客戶回饋,以及更多內容都還沒完成 接下來也會慢慢補上 雖然如此,這個小小的官網裡 已經放進了一些你可能沒見過的新巧思: ① 如果你使用 iPhone、MacBook Pro 或更高級的 XDR 螢幕,使用 26 版本以上系統會看到「比白色還亮」的 HDR 文字跟特效! ② 網站已經 agentic 化。每一頁都提供「使用 AI 了解」,可以直接把目前正在看的內容交給 AI 詢問 ③ 因為你使用的 AI 已擁有你的工作記憶與了解你的背景,所以它更能幫助你理解 SOTA,甚至能協助你怎麼跟 SOTA 合作,推薦你試試看! ④ 與其只看官網自吹自擂,「使用 AI 了解」反而讓你用外部 AI 查核、比較與解讀網站內容是否踏實 ⑤ Contact 聯絡頁罕見地準備了一鍵快速 Prompt,點下就能用 AI 訪談的方式整理需求,最後幫你產生一封完整的專案詢問信 這只是目前的 20%,還有好多認真的東西沒有放上去。但是歡迎大家來玩玩看! 如果您正在打造一個複雜的網站、產品或數位系統,具有規模與複雜度,而且需要更具品牌、互動與創意表現,這都是我們在尋找的挑戰。 歡迎跟我們聊聊!! sota.design
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瓦肝達(BeiBei69) retweeted
重大通知 這次OHO柯南的流亡活動決定加開時間 由原本的10/5~10/18 活動日期改成10/4~10/18 改成禮拜日的下午三點開始活動的第一天 #OHOconan
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還記得一年前的今天,香菜第一次遇見了大家! 從最初的人聲,一路走到現在, 歷經了小恐龍到菜牧牧亮相,也一起留下了好多好多回憶。 謝謝一路以來陪著香菜、支持香菜的每一個人, 因為有大家在,這趟旅程才變得這麼特別。 ❧ 香菜51121☙ 一週年出道紀念周邊 賣場連結連結於留言處 這次真的是阿菜真的傾盡心力準備一週年~! 而且娃娃真的很可愛我要拿10隻!!!! @XC51121
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揪團活動剩沒幾天囉!!! 把握機會!
🎃萬聖活動開跑啦🎃 朶朶帶著可愛的萬聖圖出沒囉~! 活動時間:09/06~09/20 現在只要你揪團到朶朶台!滿20人就可以獲得1抽! ☆滿150還可以自選1張圖☆ 當然,還有觀眾獲得抽獎方式的辦法! ※只要自主訂閱就可以每天獲得抽獎機會※ 現在還有跟罐罐合作... 只要訂閱雙方層3就可以,就拿到可愛幽靈動圖! 轉發+愛心+留言『萬聖節~糖糖交出來~』 朶朶會抽一個,送萬聖郵票喔~!(9/10抽) (修正了5次,我真的應該買藍勾勾嘛...qq) #擴散希望 #萬聖節 #Twitch
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好消息:今天晚上開始的連三天是子午計畫的新團體【沉珀Aetris】的非常好初配信來治癒各位的心靈,跟我一起訂閱她們的頻道,並且向虧喜王子祈禱她們不會被某個學姊餵料理。 壞消息:我出車禍手斷了,還偏偏是右手
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瓦肝達(BeiBei69) retweeted
沒有一鍵生成的魔法,只有微疼的肝🫠 @HanaYuuuri_ #要漓好看
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瓦肝達(BeiBei69) retweeted
新味園水餃這是最後一次會在台北世貿wirforce參加 也會是一個終點 感謝大家一路上以來的支持 我決定水餃就賣到9月結束了 目前還有剩餘庫存 數量不多 如果有需要的朋友 請手刀快速訂購
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