Worldfold Engine updates over the last weeks for my
@zamta_io project! I build a complete PBR ggx material system with SPOM displacement, a sky occlusion SSGI and reflection systems. It's getting harder to hold all together just with vibecoding ( Opus and Fable 5). But it works. All based on
#webGPU und
@threejs on my old m1 mabook with high AA settigs!