Bigscreen Beyond: world's smallest VR headset with microOLED displays, pancake optics & SteamVR 50,000+ orders shipped to 50+ countries 日本語: @BigscreenVR_JP

Virtual Reality
Today, we're excited to launch Bigscreen Beyond 2! BREAKTHROUGH OPTICS 116° field of view edge-to-edge clarity massive sweet spot reduced lens glare increased brightness 16% lighter, now just 107 GRAMS. And, eyetracking. For improved shareability, we added Adjustable IPD and a new Halo Mount with a Universal-Fit Lightseal. Bigscreen Beyond packs in ultra-high resolution micro-OLED displays (2560x2560 per eye) and SteamVR tracking. Order now, and the first batch ships in April 2025.
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Coming soon to our YouTube channel
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We're going to be making a lot more content on YouTube: sim racing, our massive update to eyetracking, our new Halo Mount, and a lot more What would you like to see us talk about next? piped.video/bigscreenvr
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The Steam Frame Just Gave us our Best Day of Sales this Year! We discuss why in our new video over on YouTube! piped.video/q_LG37A3fE0
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Teaser of our next video on YouTube 👀
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Beyond 2's are unexpectedly flying off the shelf this week! Let's frame it this way: we'll sell more Beyond 2's in a few days than we typically sell in an entire MONTH! Fortunately, with additional inventory landing in Los Angeles on Friday (and ongoing shipments throughout the rest of the year), we expect to be well stocked with every Beyond 2 model now and through the holiday season.
This surprises me every time it happens. Yesterday, Valve launched the highly anticipated Steam Frame. We sold more Beyond 2’s yesterday than any other day this year. Crazy! You’d think sales would drop, but the opposite keeps happening…We saw this when Apple Vision Pro launched too. Rising tide floats all boats!
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Steam Frame compared to Bigscreen Beyond (via Thrillseeker)
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Our next batch of Halo Mounts just landed in LAX! We expect pallets to arrive at our warehouse on Monday after clearing customs over the weekend. Regular air freight to LA over the next couple of months will help us ship tons of Halo Mounts quickly. Update on Beyond 2: a couple weeks ago, we were low on Beyond 2 inventory. All Beyond 2 orders in the past week have shipped within 2 business days or less. Our new website now shows leadtimes per SKU and are updated in realtime. Check it out: store.bigscreenvr.com/produc…
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Bigscreen Beyond 2 now starts at just $959 with the Universal-Fit Cushion. Gorgeous colors and deep blacks with micro-OLED displays. Compatible with SteamVR Base Stations and Controllers from your Valve Index! store.bigscreenvr.com/produc…
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After shipping tens of thousands of Bigscreen Beyond 2 headsets to customers around the world, we are excited to announce a lower starting price for the smallest and lightest VR headset - Now starting at just $959. Check it Out: store.bigscreenvr.com/ We also have some exciting news about our Halo Mount, a sleek new website, and more. You can read all about it on our blog. store.bigscreenvr.com/blogs/…
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OK I’m a big fan of this Bigscreen mod
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Still celebrating 10 years of Bigscreen 🎉 The anniversary discount is still on: $100 off the Bigscreen Beyond 2e with code 10YEARS at checkout. Runs through August 2, 8 AM PT.
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The $100 discount applies to the Bigscreen Beyond 2e only (VRChat Edition excluded). Code 10YEARS at checkout, valid through August 2, 8:00 AM PT. One discount per order.
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We built a site to mark 10 years of Bigscreen: product launches, milestones, and a note from our founder @DShankar on the decade behind us and where VR goes next. tenyears.bigscreenvr.com
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Bigscreen retweeted
10 years. Bigscreen started in 2016 as an app on Steam for the Oculus Rift and HTC Vive. Now, we've built two generations of our VR headset, and shipped 50,000+ orders to customers in 50+ countries. Today also marks one year since Beyond 2 launched. In the first 10 days, Beyond 2 sold more units than Beyond 1 did in its first year of sales. Bigscreen is now profitable, with annual revenue growing 3X year over year for the past 4 years in a row. We've built a great business, product, and community, and we have an ambitious roadmap ahead of us. Thanks to everyone who's been part of this journey. The people who tested the Beyond prototypes in 2021. The passionate customers who preordered the Beyond 1 and Beyond 2. There's a lot more to build, and we're just getting started. I wrote a post reflecting on the past 10 years. You can read more here: nitter.net/DShankar/status/208030…
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10 years ago, we launched Bigscreen on Steam. Support for the Oculus Rift and the HTC Vive. Since then, we successfully launched 2 generations of consumer VR hardware, the Bigscreen Beyond. A note from our founder and CEO:
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We're celebrating our anniversary with a sale: for the next 10 days, you can get $100 off the Beyond 2e (VRChat Edition excluded) with the code "10YEARS". More details: store.bigscreenvr.com/blogs/… We also made a timeline site to look back at our development history. Product launches, milestones, late nights, small wins, and the decisions that shaped Bigscreen into the company it is today. tenyears.bigscreenvr.com Thanks to everyone who's been part of this journey. The people who tested the Beyond prototypes in 2021, the passionate customers who preordered the Beyond 1 and Beyond 2, and the 16K+ people in Discord helping new owners get set up every day. There's a lot more to build, and we're just getting started.
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An update on the Bigscreen Beyond 2 Halo Mount. In June, we successfully shipped the first batch of Halo Mounts to customers, as promised in our April update. These production units incorporate numerous design improvements, and we're happy with how well the new Flip-Up mechanism is performing. However, during preparation for mass production, we found that a plastic part known as the "sledge link" could break in the first batch of units, potentially affecting an estimated 2-5% of customers. Because the Beyond is used for thousands of hours, durability is paramount, and at mass scale, >1% failure rates are unacceptable. The engineering team made another tough call: changing this part from injection molded plastic to injection molded metal (MIM). This significantly improves durability, but comes with one final delay of approximately 7 weeks. We expect to resume production by August 20, ship the next batch in early September, and fully catch up on the preorder backlog in November. Based on results from the first batch, we anticipate no further engineering changes or delays. We're sorry for the wait. We think the version shipping to customers will ultimately be worth it.
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Earlier this year, we crossed a proud milestone: Bigscreen has shipped 50,000+ orders since we first started shipping in 2023. We also recently expanded Beyond 2 availability to many new countries including China, Taiwan, Hong Kong, Singapore, South Korea, Israel, Saudi Arabia, and the UAE. Bigscreen now ships to 50+ countries worldwide. The Beyond 2 and 2e have been in stock and shipping within 1-2 business days for most of this year, with most orders shipping same day. Read the full Halo Mount production update here: store.bigscreenvr.com/blogs/…
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We've been quiet on X. That's about to change (hopefully). We're hiring a Marketing Writer / Content Producer at @BigscreenVR Looking for a versatile storyteller to own written content across the blog, website, socials, and emails. Bonus if you have experience in video scripting, presenting. If you know VR and know how to tell stories, we want to hear from you. Apply:👉forms.gle/QyQrtQcRedKseDR58
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