visual effects & motion work: @a16z, @TheWeeknd, @NBAonPrime, @FaZeClan, @Warriors, @RamsNFL & More ✉ brainez.vfx@gmail.com

Atlanta
I just turned 18. Here's my VFX/CG work. #b3d #blender
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Brainez Visuals | Max G. retweeted
Everybody loves to hate on AI video but they're so wrong The creativity it unlocks is absurd Never in my life would turning around a video like this in under 24 hours have been possible But here we are, and this is proof Genuinely have so much fun making these
The biggest lie in fintech has been the “all-in-one” platform. We lied too, but today we’re fixing that. Introducing Payment Processing on Slash, powered by @whop You can finally take card payments on invoices through Slash or use our SDK to add checkout to your own product. Now the money that comes in lives where you already hold, spend, and keep the books, giving you operational simplicity and efficiency so you can focus on the needle moving parts of your business.*
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I have some BANGERS coming out soon!
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new channel taking off.
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longform, 1 week old 4 new ones monetized this month
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your biggest constraint is time and money if you're a solo founder. the team at @trymirage reached out to me and gave me early access to Tesseract & I have to say their product is pretty good. tesseract gives your AI agent native video tools to edit footage, create motion graphics, and shape sound. all in one editable project. i haven't seen this many cool use-cases on my timeline since fable dropped. Probably saves solo founders hours. Try it here: mirage.app/tesseract?utm_sou…
We rebuilt After Effects and Premiere for GPT-6 Astra and Sol. Introducing Tesseract. The video creative suite for your AI agent. Give your agent direct access to our creative engine. No more clicking through software built for people. → Edit footage, motion, and sound → Make precise changes with full creative control → Revise and render directly through your agent And yes, this video was made with Tesseract. Get the ChatGPT plugin.
Paid partnership (ad)
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Brainez Visuals | Max G. retweeted
The internet made it possible to know anything. AI makes it possible to do anything. That changes what it means to be educated. And it demands a new kind of institution. Announcing The Horowitz Andreessen Academy. In partnership with Anduril, Anthropic, Coinbase, Google, Meta, NVIDIA, OpenAI, Palantir, Replit, Stripe, and more. Incubated by a16z. San Francisco. Fall 2027.
Introducing The Horowitz Andreessen Academy.
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Brainez Visuals | Max G. retweeted
Imagine going to school and this is who you get to learn from
Introducing The Horowitz Andreessen Academy.
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Introducing The Horowitz Andreessen Academy.
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this is incredible. I'm amazed. imagine how little barrier to entry the craziest ideas can become.
New essay for @every, by @afterimage We believe we will look back on Astra as a turning point in how creatives use AI in video work. For many months we were experimenting with different AI video approaches: generative workflows in ComfyUI, procedural animation with Python, motion design through the Cavalry and After Effects MCPs, and more. All of these were fundamentally limited by a lack of control. Generative models could sometimes make cool images, but changing one thing without disturbing everything else was difficult. Many of these generative tools weren't (and still aren't) built for true professional workflows. On the other hand, general models starting around Opus 4.5 were decent at writing python code to deterministically edit images and videos, but the models were really bad at “seeing” the images and videos they were supposed to be editing, which made them impractical. The day Astra launched, just from the rumors and marketing, our internal sense was "this might be the one". Then, when we saw the level of 3D detail people were able to achieve with Astra in Blender, we really suspected the model was finally able to "see" and iterate toward things that actually looked good. While everyone raced to build cool (but often useless) demos of 3D worlds, we got interested in something else: compositing 3D assets into live action footage at commercial-grade quality. To this day, we are quite surprised by how few Astra demos focus on this ability. It feels like a breakthrough for us. We tested a range of processes, from traditional VFX skills like masking and tracking to hybrid approaches like compositing Blender renders and generative imagery with real footage. At the highest levels, Astra doesn’t replace someone with true domain expertise in VFX artistry. But, through these tests, it started to feel for the first time that the LLM was actually a viable tool in the kit. It worked well in concert with other tools to make professional results we could actually see ourselves using. The coolest part about all this is that it makes it easy and painless to attempt visual effects on even the smallest projects and most off the cuff videos. We’re excited about the combination of casual footage and visual maximalism. Effects can now be completely over the top without feeling like the whole reason a shot exists. Full "Vibe Check" with video examples & side by side Astra vs Sol comparisons (gift link) ➡️ every.to/vibe-check/vibe-che…
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Waymo’s are so cool
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Insane.
Recent CG Project I worked on with @CalFootball Worked on Environments, Lighting, & Modeling #blender #blender3d #vfx
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need to expand my network of talented 3D blender artists. reach out or reply below. thanks. 👍😎👨‍🍳
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Brainez Visuals | Max G. retweeted
Replying to @ben_aguilera
i can assure u this is not true
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GREAT feature from Higgsfield. the visual quality of AI video has gotten good enough that it’s no longer the main constraint. the harder problem has always been having enough control over the camera to actually direct the shot. won’t change much for 3D needs, but it does make me think lower-budget ad production is about to get more accessible when needing shots they can't film in person.
Camera movements are one of the hardest things in AI videos. Lock the motion in Blender with Higgsfield plugin.
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good opportunity. embrace the new tools and learn them.
If you can make AI videos at this quality + are on top of all the new models, message me. Keen to work together.
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Brainez Visuals | Max G. retweeted
From idea, to concept, to reality.
$1.1B for the Machine Age.
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$1.1B for the Machine Age.
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Please, start using AI.
You might not believe me but the 3D in this video was procedurally generated using Claude Code in blender. The main things I manually worked on were some texture changes as well as lighting and compositing/colorgrade in post later super cool that ai can help with stuff like this now, especially for a process that would usually take multiple days or even weeks if done traditionally Lmk if you'd want a guide on my process / how I did this
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this next month i'm going to have some cool work to show I've been doing in free time. 👨‍🍳 Excited to show y'all! #b3d
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Brainez Visuals | Max G. retweeted
One thing I learned while 10 years of freelancing is, that nobody cares how anything is done, as long as it delivers the desired outcome
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