iOS Developer, just released “Recollect” WWDC 19/21/22 Scholar mastodon.social/@carsonk

My trip photos were always buried in my Photo Library and split across Shared Albums. I just launched "Recollect" to fix that. It scans your library, finds all your trips, and lets you rewatch them on a map. It's reminded of so many activities I forgot about already.
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Using Blender MCP with Claude feels like getting old school code completion for 3D. You can get into a ‘flow state’ easier because you don’t have to lookup the docs. But you’re still fully in control, it doesn’t feel like vibe coding level yet.
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Explain wormholes to your friends, Interstellar style, on the iPhone Duo
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I added the ability to edit the names of activities in Recollect (my app that finds trips from your Photos). I like how this interaction turned out, showing nearby places to choose from, or searching on a map to find the exact place you visited.
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Because I want the app to be able to recreate activities as your Photo Library changes, I didn't want edits to be saved on the activity itself. Instead, it stores a separate "Activity Edit" based on the time frame of the activity, which is applied when the activities are rebuilt
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The same applies to editing the name of a trip, which is available in this update too. You can revert your edits at any time to use the auto-detected name instead.
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My trip photos were always buried in my Photo Library and split across Shared Albums. I just launched "Recollect" to fix that. It scans your library, finds all your trips, and lets you rewatch them on a map. It's reminded of so many activities I forgot about already.
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Here's some other highlights: 👥 Watch your friend's trips shared with you as a Shared Album 🎵 Link Apple Music to see every song you saved during a trip 🎬 Create a video of your trip with map transitions between activities Its free on the AppStore: recollect.carsonkatri.com
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Very fun demo -- oh and by the way #swiftlang can just interop with #erlang clusters thanks to our pluggable distributed actors :-) Lovely use-case, well done!
Who needs @erlang_org or @elixirlang? With our implementation of disterl in Swift you can connect distributed Swift runtimes to one another, no middle man. #ElixirLang
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Dream Textures v0.4.0 is now available with these additions: ✨ Blender 4.x support 🖥️ ControlNet preprocessors for depth, OpenPose, edge detection, and more ✅ Easier installation process Get the update here: github.com/carson-katri/drea…
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Dream Textures v0.3.1 was released to address some issues found in the recent v0.3.0 update. 🎇 "Seamless Axes" is working properly again 📄 Generating from an opened `.blend` is fixed 🗣️ Texture projection works for non-English languages github.com/carson-katri/drea…
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Dream Textures v0.3.0 is now available! 🌄 Stable Diffusion XL right inside Blender 📁 Import .safetensors and .ckpt files 🌳 More nodes in the render engine 🤖 API for connecting Dream Textures to other tools Get the update on GitHub: github.com/carson-katri/drea…
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Grease Pencil Line Art modifier to Video using @CarsonKatri's Dream Textures add-on for #Blender. I will post a tutorial soon on my Youtube: Mumu Mundo ^^ #greasepencil #AIart #aivideo #b2d #bnpr
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Carson Katri retweeted
We're happy to announce the new release of SwiftWasm tracking upstream Swift 5.8! More details about the release are available in our blog post: blog.swiftwasm.org/posts/5-8…
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#ControlNet is fully integrated with Blender in the latest version of the Dream Textures add-on! Our new node system lets you combine and chain models together to create interesting effects. Here’s a thread of some cool things it can do, starting with poses:
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I also tried rendering some of Blender's official example files with Stable Diffusion and ControlNet.
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To learn how to use ControlNet with our new node system, check out the guides on the Dream Textures wiki: github.com/carson-katri/drea… There are example project files and step-by-step guides to get you started.
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Carson Katri retweeted
🎉 Blender Foundation and the developers community proudly present Blender 3.5! 🔶 A massive release featuring: Viewport Compositor, VDM sculpting, built-in hair assets, USDZ, and so much more. 🚀 What's new: blender.org/download/release… Huge thanks to everyone involved ❤️ #b3d
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