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If Gemini 4's benchmarks are real, Google just pulled off the biggest comeback in AI history. People are building crazy stuff with the rumored Gemini 4 Pro checkpoint in Arena 10 Wild Examples
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Gemini 4 Pro beats Opus 5.5
Rumored Gemini 4 Pro in Arena completely mogging Opus 5.5 here... Note : it's still not 100% if it's Gemini 4 pro or Gemini another flash.
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P.S. I dive deeper into AI tools—and where they’re headed—in my newsletter, AI Toast. Join 35,000+ readers in the AI Toast community for free: aitoast.beehiiv.com
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Bonus: another update you shouldn't miss Qwen3.8-Flash is free inside Qoder right now 🤯👇
Qoder is giving Qwen 3.8 Flash away for free I asked it to build a live stock market dashboard from scratch. It planned the task, built the interface, opened it in a browser, and verified the result. Here’s what happened ↓
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If Gemini 4's benchmarks are real, Google just pulled off the biggest comeback in AI history. People are building crazy stuff with the rumored Gemini 4 Pro checkpoint in Arena 10 Wild Examples
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Gemini 4 Pro crushes GPT-6 Astra.
Gemini 4 pro in arina vs. GPT-6 Astra max > Gemini 4 Pro beats GPT-6 Astra by a huge margin. > Once it officially drops, it’s game over.
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Gemini 4 vs Astra on the same prompt.
A comparison of the mechanical butterfly Gemini 4 Pro made with GPT-6 Astra.. credits to @karankendre for the Astra output! Which one looks better guys? Gemini 4 Pro or GPT-6 Astra. I think they both look good in their own ways.. tho Gemini nailed the flying elegance and overall visuals.. I'll let you guys be the judge of this one!
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Opus 5.5 has 5 effort levels. Most people only ever use one. Effort controls how hard Claude thinks on each request. Here's when to use each 👇 → Low: when the plan is clear. Renames, or applying a known pattern across files → Medium: your starting point for well-scoped daily work → High: when medium stalls. More thinking per turn catches what medium misses → Extra high: when high still can't get there. Still stuck? Switch to Fable 5.1 for that task → Max: for the most complex tasks only. Turn it on, finish the hard part, then lower it again Not getting the results you expected? Raise the effort before you switch to a bigger model.
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PS. I share more in-depth insights on “AI tools” and their future developments here. Join over 35K+ readers in the AI Toast community for free: aitoast.beehiiv.com
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Poonam Soni retweeted
Opus 5.5 has 5 effort levels. Most people only ever use one. Effort controls how hard Claude thinks on each request. Here's when to use each 👇 → Low: when the plan is clear. Renames, or applying a known pattern across files → Medium: your starting point for well-scoped daily work → High: when medium stalls. More thinking per turn catches what medium misses → Extra high: when high still can't get there. Still stuck? Switch to Fable 5.1 for that task → Max: for the most complex tasks only. Turn it on, finish the hard part, then lower it again Not getting the results you expected? Raise the effort before you switch to a bigger model.
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Poonam Soni retweeted
AI is getting pretty good. You can now interrupt an AI video mid-generation. And it just adapts. PixVerse just released R2, a real-time world model built to keep generating while you're still talking to it 👇
Paid partnership (ad)
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AI is getting pretty good. You can now interrupt an AI video mid-generation. And it just adapts. PixVerse just released R2, a real-time world model built to keep generating while you're still talking to it 👇
Paid partnership (ad)
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I don't think this means traditional game engines disappear. World models could complement them by helping developers: → explore level ideas faster → experiment with player-driven experiences → prototype worlds before building them But traditional engines still have the advantage when you need predictable rules, repeatable behavior and precise control.
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