Meet Gunni. He came west to study the Screaming Cliffs, discovered a strange desert cactus, and now blows a sacred horn each morning so Leysar will bring her light.
Wishlist on Steam:
codeofthesavage.com/wishlist…#CRPG#PixelArt#IndieGame
For Apocalypto, we cast primarily Indigenous people from Mexico’s Yucatán Peninsula, many of whom had little or no acting experience. To keep the film authentic, the entire movie was performed in the Yucatec Maya language.
Trees, grass and bushes in Code of The Savage react to the strength of the wind... Just a simple scene where the weather turns from gusty, to calm, to stormy.
I keep tweaking the lighting system. I'm extremely happy with how far it's come... Indiedevs, don't compare your game to others, compare it to how it USED to be.
Kinda happy with CoTS new light system - You can tell what time of day it is, just by looking at the shadows.
light spillage is no longer a thing and the game now has proper directional shadows (mostly). As well as shadows that lengthen and shorten during the day.... Coming along nicely...
I've been making the world of Code of The Savage feel more alive with random encounters.
You might come across travellers, merchants, hunters, abandoned camps or factions already fighting. No event popups. Just things happening in the world as you explore.
store.steampowered.com/app/6…#CRPG#RPG#PixelArt#IndieGame#OpenWorldRPG#IndieRPG