A crypto connisour who is destined to hit more 1000x plays and I'm taking you all with me. If you catch me shilling it's only because I'm a true believer. ❤️
Every AI agent framework with 40k stars still needs someone else’s server so the agents can talk 😂
Intercom is the opposite: a peer-to-peer network for agent swarms. Discover peers, ephemeral sidechannels, replicated contracts, value settlement. No central server.
Agents as peers, not tenants.
github.com/Trac-Systems/inte…
37 islands claimed and people playing. Muchfun's Castaways economy just started.
Shoutout to the Playbay platform for making these kind of games possible for crypto projects!
playbay.games/games/602826f8…
The only massive multiplayer game on Robinhood Chain:
- First of its kind
- Gigantic economy
- Gas-less in-game trading
- All items movable on-chain
- 1000s of in-game items, rare artifacts
- Automated play via built-in agents
- Telegram updates
Play: playbay.games/games/602826f8…
New cool games are being added quickly:
Draft your army, merge regiments into veterans, and send them to clash with armies built by real players. Win battles to climb the ranks.
Async: Total War is free to play on Playbay. Powered by OpenMayhem.
Play: playbay.games/games/e73c0ec3…
PlayBay — turn a game idea into something playable
From @openmayhem_ai: describe a game, tell AI to build and publish it, then play it with friends. If people like it, you can earn from it.
How it works:
•Start with “what do you want to play?” instead of learning engines, code, assets, servers, and publishing
•Idea → tell AI → play it. Ask for changes (new mechanic, map, speed, levels, multiplayer) and play the update right away
•Not locked to templates — early games already cover social worlds, FPS combat, multiplayer platformers, physics, and arcade
•Publish straight to PlayBay so others can find it, friends can join, progress can be saved, no server setup
•Multiplayer rooms up to 32 players
Earnings
•Creators sell in-game items (made by you or with AI)
•Players pay with Shells (100 Shells = $1)
•Creators keep 85% of item sales; PlayBay takes 15% and covers processing/payout fees
•Top up with card/Stripe or crypto (TNK / TAP)
•Payouts: Stripe monthly, TNK/TAP hourly, from about $1, fees covered
Play: playbay.games
Open-source side (OpenMayhem — the peer-to-peer AI inference marketplace from the same team, so a gaming PC can serve models and earn):
github.com/Trac-Systems/open…
Someone just created an epic space battle game on playbay.games via MCP -- 16 vs. 16 teams. Multiplayer. 5-map cycle w/ objective. Plays in browser (!). Computer, phone, tablet. Free.
Play 🎮 playbay.games/games/fd6ae44c…
This is cool! 🎮
Games are becoming another place where Bitcoin-native value can actually be used. 🎮
On PlayBay, players can use $TAP to buy Shells, while creators can choose to receive $TAP from in-game purchases.
This is the kind of utility TAP Protocol is built to unlock.
Please say hey to 𝐏𝐥𝐚𝐲𝐁𝐚𝐲:
where your ideas become playable! 🎮
💭 think of a game.
🗣️ tell AI to build & publish it.
🕹️ then play it with your friends.
💰 And if people love it, earn from what you create!
Play, create & earn at playbay.games
🧵
The Trac Stack in Action 🎮
P2P inference through @openmayhem_ai
AI builds the game in OpenMayhem Studio.
PlayBay gives it somewhere to launch, be discovered and played.
$TNK used for in-game purchases.
One stack, from decentralised AI → playable apps → digital economies.
Please say hey to 𝐏𝐥𝐚𝐲𝐁𝐚𝐲:
where your ideas become playable! 🎮
💭 think of a game.
🗣️ tell AI to build & publish it.
🕹️ then play it with your friends.
💰 And if people love it, earn from what you create!
Play, create & earn at playbay.games
🧵
Always wanted to help people creating worlds.
Finally all is coming together: OpenMayhem (ai), TRAC (p2p inference) & TAP (Bitcoin interfacing).
Make sure to create & play a couple of games, it's easy!
More to come...
Please say hey to 𝐏𝐥𝐚𝐲𝐁𝐚𝐲:
where your ideas become playable! 🎮
💭 think of a game.
🗣️ tell AI to build & publish it.
🕹️ then play it with your friends.
💰 And if people love it, earn from what you create!
Play, create & earn at playbay.games
🧵
Please say hey to 𝐏𝐥𝐚𝐲𝐁𝐚𝐲:
where your ideas become playable! 🎮
💭 think of a game.
🗣️ tell AI to build & publish it.
🕹️ then play it with your friends.
💰 And if people love it, earn from what you create!
Play, create & earn at playbay.games
🧵
OpenAI just nerfed their plans by 50%, raising costs by effectively 100% - more reasons to use OpenMayhem.
Most tasks can perfectly be done using Flash Next at a fraction of that. Our Studio provides in-browser harnesses & your data never leaves your machine.
Keep your agent harness.
And drop in OpenMayhem! 🪂
Codex, Claude Code, OpenCode, Hermes and OpenClaw can use OpenMayhem as the intelligence layer underneath.
Your agent now has access to a range of models, all being served by independent providers through our single API.
➡️ openmayhem.ai/docs/quickstar…
Due to increasing use of OpenMayhem, providers are needed for:
- Qwen 3.8 Flash Next
- Qwen 3.6 35B A3B Uncensored
- Krea2 Turbo
The new price module is being released this week & will automatically adjust to demand.
You would be surprised how well Qwen 3.8 Flash Next works for most (dev) tasks. Get $5 credits and try it out directly in our Studio.
⬇️
openmayhem.ai/studio
𝐒𝐭𝐞𝐩 𝟏:
Generate FPS game in Openmayhem Studio.
𝐒𝐭𝐞𝐩 𝟐:
Play in browser locally on your own.
𝐒𝐭𝐞𝐩 𝟑:
Then make it p2p multiplayer by running it on @TracNetwork 👀
There is literally no other ecosystem in all of crypto in which you can do this s**t! 🔥
Meanwhile, we're playing an FPS generated by Qwen 3.8 Flash Next in openmayhem.ai Studio, fully generated and playable IN BROWSER.
Not Fable, not Astra, but a model with only 6B active parameters (!)
We're adding generic networking support, soon. Roblox is cooked.
Meanwhile, we're playing an FPS generated by Qwen 3.8 Flash Next in openmayhem.ai Studio, fully generated and playable IN BROWSER.
Not Fable, not Astra, but a model with only 6B active parameters (!)
We're adding generic networking support, soon. Roblox is cooked.
Say hello to Flash-Jev!
- On-par with Jev native
- Effectively stronger thanks to broader reasoning
- Based on Qwen 3.8 Flash Next
- Available via our direct API or MCP server
- Anyone can provide & earn
Our card -> openmayhem.ai/models/openmay…
Jevbench -> github.com/fstandhartinger/j…