We are incredibly proud to have printed this first prototype for @VoxelKei!
We are actively iterating together to perfect the optical properties and push the boundaries of what's possible.
Stay tuned for more updates! ✨ #3DPrinting#GaussianSplatting#3DGS
We are happy to announce that Crysta.ai and OpenHeart (@OPENHEART_x, @_kojimold ) are partnering to create 3D crystal products for Japan’s photography market.
Combining our production technology with TAVIO’s 3D capture workflow, we hope to turn meaningful moments into lasting artwork. More soon. ✨
We got YORIMIYA-chan printed! ✨
It feels less like making a figure and more like preserving a moment from her virtual world.. Next time, should we print a tiny YORIMIYA-chan inside a whole miniature world?
Thanks @jav6868 for the wonderful video!
Check these TripoSplat examples. Now made physical. ✨
We turned @tripoai’s butterfly, house, and lotus into physical prints you can actually hold.
Come and see more of our work at #SIGGRAPH2026 LA! Thanks for stopping by and sharing, @AikoDai_!
Met the @Crysta_AI team in SF and finally saw their Gaussian Prints in person.
The underlying Gaussian splats were generated with TripoSplat, the open-source image-to-3D Gaussian model by @tripoai.
People literally walked up asking if they could buy them on the spot. Absolute masterpieces.
Met the @Crysta_AI team in SF and finally saw their Gaussian Prints in person.
The underlying Gaussian splats were generated with TripoSplat, the open-source image-to-3D Gaussian model by @tripoai.
People literally walked up asking if they could buy them on the spot. Absolute masterpieces.
A memory from a world that never existed.
Created by yancheng with Marble from @theworldlabs, this began as a world you could enter and explore. Now, it’s a world you can hold in your palm.
Build with us at #WorldsInAction LA, July 18–19—then come see worlds made physical at our #SIGGRAPH2026 booth, July 19–23.
Join us at Worlds in Action Hackathon during SIGGRAPH 2026!
From multiplayer games to immersive interactive experiences, here's a look at what's possible with Marble across Unity, Unreal Engine, and the web with three.js
Los Angeles • July 18–19