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What if some of the DFS rules you've been following for years are simply wrong? We studied 35,000+ top-100 NFL tournament lineups across four seasons to find out what winning lineups actually look like. Some of the results were shocking.👇
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Holy shit! We win again. 🤷‍♂️👇
Another massive win from a @DFSArmy member on the early slate Shoutout Showmethemoney for taking home $100,000 🔥🔥🔥 The tools speak for themselves ⤵️ dfsarmy.com/pricing?affiliat… #DFS #DraftKings
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Took awhile for this post to get seen.. But we are locked, loaded, and ready for Week 3! Pre-Lock show is streaming and our Warroom is updated. People are discussing tweaks to the optimizer. And Codex drops again for tonight. Let’s have a week!!
People throw around the term “core play” in DFS way too casually. - A core play isn't just a guy you like. - It isn't just a popular player. - It isn't just someone with a high floor. - A true core play gives you both. High floor + legitimate tournament-winning ceiling. That's the standard. That's why a core play is someone we want in a lot of our lineups. Not necessarily 100%. You can always make a strategic decision to fade someone for ownership/game theory reasons. But understand what you're doing when you do it. You're betting against a player who has a relatively low chance of dudding and a very real chance of posting the score that wins the slate. That's a big bet. Let's look at Week 3's Core Plays and decide...
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NFL Week 3 | DFS Pre-Lock Show | DFS Army nitter.net/i/broadcasts/1wxWjlOmg…
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The mistake is thinking a core play means “safe.” That's not what we're saying. A true core play is safe enough to trust AND explosive enough to win a tournament. That's why you can build around them in GPPs. The floor keeps you alive. The ceiling is what you're actually chasing.
People throw around the term “core play” in DFS way too casually. - A core play isn't just a guy you like. - It isn't just a popular player. - It isn't just someone with a high floor. - A true core play gives you both. High floor + legitimate tournament-winning ceiling. That's the standard. That's why a core play is someone we want in a lot of our lineups. Not necessarily 100%. You can always make a strategic decision to fade someone for ownership/game theory reasons. But understand what you're doing when you do it. You're betting against a player who has a relatively low chance of dudding and a very real chance of posting the score that wins the slate. That's a big bet. Let's look at Week 3's Core Plays and decide...
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People throw around the term “core play” in DFS way too casually. - A core play isn't just a guy you like. - It isn't just a popular player. - It isn't just someone with a high floor. - A true core play gives you both. High floor + legitimate tournament-winning ceiling. That's the standard. That's why a core play is someone we want in a lot of our lineups. Not necessarily 100%. You can always make a strategic decision to fade someone for ownership/game theory reasons. But understand what you're doing when you do it. You're betting against a player who has a relatively low chance of dudding and a very real chance of posting the score that wins the slate. That's a big bet. Let's look at Week 3's Core Plays and decide...
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That's exactly what we're working through in the War Room this week. Core plays. Pivots. Where the slate is concentrated. Where there's leverage. And where you can attack without simply making random contrarian lineups. The War Room is LIVE for members now.
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Geek is also breaking all of this down on the VIP Players Club podcast TODAY. If you want the full process instead of just a list of names, that's where I'd start. Join the Players Club with code DFSARMY and you can watch it today. The Discord link to the War Room is waiting for you inside. Less picks. More why. Better decisions. dfsarmy.com
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