Developer of Endless RPG random adventure maker for D&D 5e. TTRPG player and DM since 1983. I also love roguelikes. tinyurl.com/endlessrpg

Grapevine, TX
Endless RPG generates D&D 5e or Pathfinder 1e adventures set in a dungeon, tower, crypt, cave, ruins, fortress, etc. Players explore through a fog-of-war, with encounters/traps/treasure/etc. presented as they discover them, which is good for solo play. nations-software.info/2024/0…
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If I had to rank my favorite D&D editions, I think I'd have to go: 1st Edition 2nd Edition 3rd Edition 3.5 Edition Did they make any other editions...?
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I was playing Endless Nights III (NWN:EE mod) and had a shadowdancer with a super powerful sword (EN3 is like that) and thought I was invincible until I missed a save vs poison in a wyvern fight. Bam! To the Abyss I go, but I did achieve #1 in my rankings.
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Let's not be that way, Joe. She should be able to solicit a prostitute in any of the 50 states. This is America, after all.
Carlie Irsay-Gordon needs to stop being a FAKE NFL OWNER (on the sideline, engaged, taking notes on her team) and start being a REAL NFL OWNER (soliciting prostitutes in rural Ohio)
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I've been making small changes to my Endless Nights III mod for Neverwinter Nights, and I have to fight off the urge to do a brand new NWN module. Is it silly to do for a 20+ year old game (or 8 years since NWN:EE was released)? I know it would be a blast to do another one!
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Here's a guy who thinks a 5k deck is going to increase their home's value by 300k.
You save up $5,000 of your own post-tax income, buy lumber, and spend three weekends building a deck in your back yard. A county assessor drives past your house, notices the wood, and re-evaluates your property. Your property tax bill goes up by $500 a year. Forever. Did your new deck put $500 more wear and tear on the county roads? Did the fire department need a new engine because you have a place to put a grill? Did the local police deploy an extra cruiser to your street? No. You paid for the materials. You did the labor. You improved the neighborhood. We don’t talk enough about how outrageous property taxes can be!
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It sucks for the players, but it is a smart move for the sport and the only way to help fight against the coming chaos. If players are allowed to go pro then go back to college, you WILL have 30+ year old NFL veterans returning to college to finish their eligibility and college teams littered with players who have 5+ years of NFL experience. Remember: If you allow it, you can't disallow based on age. Why wouldn't an NFL player choose to play their last year at an Alabama or Texas for good money and an easier overall personal schedule.
So many people failed these guys, from agents and lawyers to an SEC head coach and his supposed bosses.
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In modern development, you spend much of your time talking to devops about helm charts, fixing the latest bug in ci/cd, planning future stories, approving code changes (human and ai), tweaking ai instructions, promoting ai and oh yeah a little bit of time programming.
My software engineer friends say AI has made their jobs mostly grunt work. The models automate the parts they used to enjoy, leaving humans with the hardest, least enjoyable parts of the job.
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Rasel may be right for the ***FUTURE***, but if you are not checking the AI-written code for bugs and/or poor code, you are doing it wrong. Yes, in the ***FUTURE***, AI might get good enough that you don't need to check it as diligently. We aren't there yet.
One of the most important programming languages of the future may be C. Not C++. Not Python. Not Rust. In the era of AI-generated software, we no longer need the runtime cost of languages built for human readability. When AI writes the code, C becomes king again. Here is why: 🧵
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I actually think the most interesting thing about Warcraft Forever is taking it into context alongside EQ Legends and the slew of remakes we've seen over the last few years. Is it a sign that the industry can't make good games anymore? Games have become Hollywood in the last decade. So much money is invested that the mantra becomes to play it safe rather than build a fun game. This leads to stale, watered-down gameplay that is just a regurgitation of the same game we've played.
I don’t think people understand just how insane Warcraft Forever’s outcome has been. Vanilla WoW has strict and deliberate design. A single (even minor) change to the formula can disrupt the entire loop, effectively ruining the player experience. The Warcraft Forever team had an extremely tight margin of error to achieve freshness and replayability while preserving the vintage Classic WoW feel, authenticity, and rewarding game design. On top of this, nearly every public survey and data point reflected a player base that wanted tons of retail-based changes to Vanilla (whoever asked for flying mounts in Classic, why dude). With the direction Warcraft has been heading in the last decade (modernity) and the mind-boggling survey results, some deemed it unlikely that Blizzard would be able to produce Classic+ design pillars that would be passable, let alone near-perfect. This is why so many of us are over-the-top excited. Could some things be better? As always, of course. But to take this insane moonshot and land near-target is miraculous enough for most people, and that’s why I’m ready to inject WF directly into my veins and eye sockets the moment it releases. Obviously, the game still needs to come out but things are looking so promising that for the first time in years, I am excited to game again.
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I'm so old, I remember when Quora was a genuine question and crowd answer platform rather than a place for trolls to write up stupid and obviously fake questions only to be highlighted in the email digests.
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Dan | Play Solo D&D With Endless RPG retweeted
X says it wants original creators. Then it builds the money tools so the people who actually write the original stuff cannot get paid on X. Look at Creator Subscriptions. I have Premium. I have 2,000 verified followers. I post. I am 18+. The only box left is 5 million organic impressions in 3 months. That is not a “are you a real creator” test. That is a “did the algorithm decide to show you to half the internet” test. Subscriptions is supposed to be the thing that lets supporters pay a small creator every month without leaving the app. Instead it is locked behind a reach number most niche accounts will never hit, even when they already have thousands of verified people following them. Revenue Sharing was easier to reach than Subscriptions. Let that sit for a second. The old ad-split had a lower bar than the product that is supposed to be “your fans pay you directly.” Now Revenue Sharing dies on 7 September and gets replaced by Original Content Rewards. On paper X wants original writing, reporting, commentary. In practice: - long articles and blogs do not get pushed - if you put the same piece on Substack so people can subscribe, you are “leaving the platform” - if you drop a Ko-Fi link so someone can donate, the post gets treated like an advert - Rewards pays Premium Home Timeline views on native posts, and reviews you for originality, while the Subscribe button stays grey because you did not print 5 million impressions So the loop is this: X wants original content. X does not promote the original content. X will not let small creators turn on Subscriptions. Small creators go to Substack and Ko-Fi because that is where a supporter can actually send money. X then punishes them for posting the links. You cannot tell writers “make X the destination” while the destination has no till. @X @XCreators @allegrajacchia @elonmusk If you want original work to live here, Subscriptions cannot sit behind 5 million impressions. Tips and a Subscribe button for people who already follow you is the minimum. Right now you are training every small creator with a real audience to build the paid relationship somewhere else.
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What we are seeing with LSU and the conferences reacting to it is a fight to save College Football from becoming the NFL minor league farm system, at which point, do we really need colleges even involved? I'm all for college players getting paid because there is too much money involved. But some sanity needs to be restored.
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Here's something of interest to anyone with Guitar and Amp Buying Syndrome (an undiagnosed but real problem with some of us!). I was looking at some kingsley pedals on Reverb many of the *used* pedals were listed at $200+ above their price brand new on he Kingsley website. This just goes to show: Always do your homework. A lot of gear on Reverb/Ebay has its price hiked to make a quick buck.
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Here's the Kingsley site for anyone interested in their pedals: kingsleyamplifiers.com/produ…
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Is everyone this stupid or just this guy? Elephants ARE good at hiding in trees. But it's not that they are good at "hiding". That's stupid. Elephants have the same properties as a chamelean. It just doesn't happen unless they are in a tree. Doesn't everyone know this?
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I had 10 notifications this morning and 8 of them were from the same account. Is Elon charging for that? Is X so desperate for $$$? Don’t much care for the feature. Although, it’s harmless compared to all the posts I get that were translated from another languages. It’s bad enough that most os the English tweets are made by bots, now I have to skip reading bot posts from around the world??
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It’s never a good sign when the dev team needs to repeatedly say they love the game. It means they know they made decisions that were anti-game. Also, why not say they love the fans of the game? Seems like a missing detail.
Patiently waiting on that statement from @EASPORTSCollege on when they’re bringing back XP Sliders and what else is being worked on #CFBPlayDontPay
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BTW, most stores offer refunds within a certain time window. Also, writing in to tell them you are refunding because of false advertising might work to get a refund. A stretch to call it false advertising? Well, a free feature suddenly turned IAP in a year-to-year game where it is supposed to be last year's version but better... I think it's fair to say it is false advertising. #CFBplaydontpay
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IAP makes money for companies based on whales. Most players won't buy them, but a small percentage are whales who will spend a lot of money on them. #CFBPlayDontPay Problem: This makes the game less fun for the majority, which in turn makes them less likely to buy the next year. This is a mistake a lot of companies (and people) make: taking the short-term gain and ignoring the long-term loss. I think IAP is fine so long as it is mostly cosmetic, doesn't create pay-to-win, or adds expansion-like content. Using it to milk money at all costs is either bad management or a sign that management doesn't see the game lasting as a yearly release for much longer.
EA has responded, but sounds like they’re gonna stand firm for now and double down on the changes with micro transactions They’re also using creators to push their messaging without making a statement themselves or addressing anything “the core coach level progression is unchanged from CFB 26” true, but normal is way too slow, and you REMOVED 2 faster settings They acknowledge “Fast/Faster Coach Progression was removed from Dynasty,” 0 update on a plan to bring it back ZERO mention of removing XP sliders from Road to Glory either “continuing to monitor community feedback” basically meaning we don’t wanna make a change because we think it’ll blow over lmao I can’t believe this is the response the College Football team is making. Do better @EASPORTSCollege #CFBPlayDontPay
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