Teams took 40% fewer midgame fights in Chapter 7 compared to Chapter 6.
This follows the introduction of net-damage surge.
Outside of off-spawns, the average team took 28% fewer fights, even though lobbies grew from 33 to 50 teams. Off-spawn fight rates were mostly unchanged.
Worth noting – in addition to surge changes:
- Trios → Duos
- Games shortened, zone moves faster