Award-winning educational, serious, and AR/VR game developer. Developers of @RoboCoGame.⚙️ We create playful experiences that improve people's lives.

Madison, WI
Frustration regulation usually gets measured with a survey. In Mooving Cows, it shows up as a sequence of cattle handling decisions the game observes directly - see how simulations excel at measuring soft skills: filamentgames.com/blog/track…
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An educational game can pass every accessibility scan and still lock out a student who uses a screen reader. With ADA deadlines looming, this issue is more urgent than you might realize! Learn below about steps you can take to make your game accessible: filamentgames.com/blog/the-b…
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A new 50-state study finds demand for game-based learning almost everywhere, but paints a different picture about technology availability. So today we’re grappling with a core question: What makes a school ready to use game-based learning? filamentgames.com/blog/is-yo…
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Heading to SXSW EDU next year? We've got three PanelPicker submissions up for consideration - check them out and cast your vote below! Games for Democracy and Media Literacy - We look at how play can build the critical thinking skills students need to make sense of the information they encounter every day. Vote: participate.sxsw.com/flow/sx… Games as AI-Proof Assessments - We explore what game-based assessment can offer as traditional testing grows more vulnerable to AI. Vote: participate.sxsw.com/flow/sx… Narrative Games for Adolescents - We examine storytelling for rising middle schoolers through our project Tales from the Middle. Vote: participate.sxsw.com/flow/sx…
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This month in game-based learning: a Nigerian board game that teaches disease prevention, teachers coding their own classroom games with AI, and fresh evidence that speed-training games may lower dementia risk. filamentgames.com/blog/whats…
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