June Dev Update
June has been a huge month for the board game mode. We’ve added a lot of the core pieces, polished up the flow, and spent plenty of time tightening things up across the game to make everything feel smoother and clearer.
Highlights:
Board Game
Protective shield, teleport, dice movement, item inventory, discard, and placement have all been improved.
New board (map) view, winner screen with crown visuals, and phase/menu updates.
Better item handling, clearer placement rules, and fixes for illegal or awkward interactions.
More polish with VFX, SFX, animations, and performance improvements.
Customization Station
Emote fixes and added more cosmetics.
Party Games
Fixes and improvements landed in Secret Scroll, Hopping Hurdles, Bump-a-Ball, and Boomkyn Battle.