I'm an AI-assisted solo dev: I move fast, prototype faster, and spend my brainpower on game feel, balance, and "is this actually fun?"
Space Hive went from idea to playable in weeks, not months.
Indie devs โ how are you using AI in your workflow?
#indiegame#gamedev#indiedev
Down to the edge. One grab away from glory. ๐๏ธ
The best Tumble Tide moments aren't the wins โ they're the comebacks. Clinging to the island edge while 3 toys try to yeet you into the void.
What's your greatest gaming comeback story?
#indiegame#gamedev#physicsgame#tumbletide
It's official: Tumble Tide releases first. ๐๏ธ๐ฅ
My physics party battler leads the FrenchKiwiStudios launch. Devlog #2 is live, Steam page on the way.
Which toy are you maining?
frenchkiwistudios.itch.io/tuโฆ#indiegame#gamedev#tumbletide
8 toys enter. 1 toy leaves. ๐งธ Each toy in Tumble Tide has its own feel: some grabby, some slippery, all trying to ruin your day (affectionately). Which toy archetype are you: the brawler, the dodger, or the "accidentally wins"? #indiegame#gamedev#physicsgame#tumbletide
While Tumble Tide gets ready to launch, the hive keeps growing. ๐ช Space Hive is my incremental space game, next after Tumble Tide. Start with a single spore, end with a swarm that owns the void. frenchkiwistudios.itch.io/spโฆ#indiegame#gamedev
Fun fact: making 8 toys shove each other off an island without the physics exploding took more tries than I'd like to admit. ๐ฎ
Game dev is 10% "wouldn't it be cool if" and 90% "why is that toy vibrating through the floor."
#gamedev#indiegame#tumbletide
The tide waits for no toy. ๐๏ธ
Every Tumble Tide match plays out on ground that keeps disappearing. You move, you shove, or you swim.
Fight for the center or own the edge?
#indiegame#tumbletide
The turret has opinions. ๐๏ธ๐ฅ
Tumble Tide, a sunny ragdoll battle royale from FrenchKiwiStudios. Grappling hooks, bazookas and a shrinking archipelago, with friends getting launched into the ocean. Devlog #1 is live, playtest coming: frenchkiwistudios.itch.io/tuโฆ#IndieDev#IndieGame
The island is shrinking. The toys are not cooperating. ๐๏ธ๐ฅ
Tumble Tide in action: 8 toys, one tiny island, zero mercy. Physics doesn't care about your plans.
What's your move: grab and throw, or hang back and survive?
Devlog: warsang.itch.io/tumble-tide/โฆ