๐ŸŽฎ Indie game studio | ๐Ÿ›Ÿ Tumble Tide: physics party chaos | ๐Ÿช Space Hive: incremental space | ๐Ÿ‘‡ frenchkiwistudios.itch.io/

Paris
I'm an AI-assisted solo dev: I move fast, prototype faster, and spend my brainpower on game feel, balance, and "is this actually fun?" Space Hive went from idea to playable in weeks, not months. Indie devs โ€” how are you using AI in your workflow? #indiegame #gamedev #indiedev
2
1
12
336
Down to the edge. One grab away from glory. ๐Ÿ๏ธ The best Tumble Tide moments aren't the wins โ€” they're the comebacks. Clinging to the island edge while 3 toys try to yeet you into the void. What's your greatest gaming comeback story? #indiegame #gamedev #physicsgame #tumbletide
12
506
It's official: Tumble Tide releases first. ๐Ÿ๏ธ๐Ÿ’ฅ My physics party battler leads the FrenchKiwiStudios launch. Devlog #2 is live, Steam page on the way. Which toy are you maining? frenchkiwistudios.itch.io/tuโ€ฆ #indiegame #gamedev #tumbletide
1
5
70
8 toys enter. 1 toy leaves. ๐Ÿงธ Each toy in Tumble Tide has its own feel: some grabby, some slippery, all trying to ruin your day (affectionately). Which toy archetype are you: the brawler, the dodger, or the "accidentally wins"? #indiegame #gamedev #physicsgame #tumbletide
1
2
32
While Tumble Tide gets ready to launch, the hive keeps growing. ๐Ÿช Space Hive is my incremental space game, next after Tumble Tide. Start with a single spore, end with a swarm that owns the void. frenchkiwistudios.itch.io/spโ€ฆ #indiegame #gamedev
1
22
Fun fact: making 8 toys shove each other off an island without the physics exploding took more tries than I'd like to admit. ๐ŸŽฎ Game dev is 10% "wouldn't it be cool if" and 90% "why is that toy vibrating through the floor." #gamedev #indiegame #tumbletide
2
32
The tide waits for no toy. ๐Ÿ๏ธ Every Tumble Tide match plays out on ground that keeps disappearing. You move, you shove, or you swim. Fight for the center or own the edge? #indiegame #tumbletide
2
30
The turret has opinions. ๐Ÿ๏ธ๐Ÿ’ฅ Tumble Tide, a sunny ragdoll battle royale from FrenchKiwiStudios. Grappling hooks, bazookas and a shrinking archipelago, with friends getting launched into the ocean. Devlog #1 is live, playtest coming: frenchkiwistudios.itch.io/tuโ€ฆ #IndieDev #IndieGame
3
30
The island is shrinking. The toys are not cooperating. ๐Ÿ๏ธ๐Ÿ’ฅ Tumble Tide in action: 8 toys, one tiny island, zero mercy. Physics doesn't care about your plans. What's your move: grab and throw, or hang back and survive? Devlog: warsang.itch.io/tumble-tide/โ€ฆ
27
The hive grows. The swarm hungers. ๐Ÿช Space Hive is our incremental space game. Build your hive, harvest the void, defend what's yours. In development. Devlog: warsang.itch.io/space-hive/dโ€ฆ #indiegame #gamedev #spacegame #incremental #spacehive
1
18
POV: you're a toy and the island is shrinking ๐Ÿ๏ธ๐Ÿ’ฅ Tumble Tide is our physics party game. 8 toys, one tiny island. Grab. Swing. Scramble. Survive. Solo Splash mode is in playtest now. Devlog: warsang.itch.io/tumble-tide/โ€ฆ #indiegame #gamedev #physicsgame #partygame #tumbletide
1
15