Audio Director (Wasteland 3), Composer (Dust: An Elysian Tail,Unreal, Unreal Tournament, Deus Ex), Voice Actor (Skyrim, DC Universe Online, Job Simulator)

Seattle, Washington
Replying to @therealcliffyb

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Replying to @therealcliffyb

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No idea why. I really like the @JohnWickMovie series. But some scenes I just keep going back to, particularly ones that go by in the blink of an eye. Early in the first movie @JohnLeguizamo doesn't have a ton of screen time but his character is unforgettable. Great work!
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Alexander Brandon 🔜 GameSoundCon retweeted
Nobody wants or needs infinite music; this is a (false) solution to a non-existent problem. I want a relatable story, channeled via lived experiences. The trauma, dirt, messy human emotions of pain and desire, nothingness and void, captured in notes, and the spaces in between.
I am not joking when I say this. Spotify, Apple Music, and streaming in general is over. AI music is now very, very good. You just don't know yet because all AI music circulating today is from ~2-3 generations ago. Suno v6 pro et al has solved infinite personalized music.
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Alexander Brandon 🔜 GameSoundCon retweeted
Nothing beats the feeling of 90s FPS gaming, whether that was with your friends at a private LAN party or in smelly internet cafes against hordes of other nerds. Unreal Tournament (1999) by Epic Games.
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I absolutely love Ecco, but I confess have not played tides of time. Good spot though very similar structures!
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I would enjoy watching relatively mundane scenes similar to “Name of the Rose” in a series longer than the Simpsons, to be perfectly honest. @jesawyer
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I would love to give a special shoutout to @FunkyRustic, they been busy and working on a couple of things right now. I do appreciate the chats we had on discord and sometimes on linkedin. I am looking forward to see what future games they will composed next.
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So - Love or Not?
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Only one I wasn't involved with.
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Replying to @therealcliffyb
100% on the last statement. My youngest plays Peak and Lethal Company, also showed me Mage Arena where you speak the spells which I was like "whoa!!" and all had incredibly rudimentary graphics. I got sick as hell playing Gorilla Tag 🤣
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Here's Edge Magazine's long-form interview with many developers on the state of the game industry. Lots of quotes have circulated, so read the full thing here: knowledge.edge-online.com/p/…
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Some good ideas in here, long overdue
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Alexander Brandon 🔜 GameSoundCon retweeted
The Boomstock sale is up on Steam, btw. You can get Hedon and many other boom shoots for a very nice discount. Tell your friends!
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Replying to @therealcliffyb
y'all have always been so adorable lol
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Alexander Brandon 🔜 GameSoundCon retweeted
this game aesthetic is really something else.. wizard » store.steampowered.com/app/4…
this indie game has the most original look i’ve seen in a while..
Community note
This game name is "O Empire, Ward Off Thy Rot". store.steampowered.com/app/4331110/O_
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Back in 1998, this graphics were Unreal. Epic MegaGames create one of the best FPS games. Are you team Unreal or Quake? perhaps Daikatana...
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SimCity 2000 is often cited as the most beloved game in the franchise. It has its own distinct and beautiful pixel style. There’s no need to improve what is already perfect. I don’t need DLSS 5, and frankly I don’t understand the hype. I want games to stay in their original form, exactly as the people who designed them meant them to look. I don’t understand this constant need for faster, better, and more. How about slower, good enough, and less? You can also optimize things to death... (take modern customer support strategies, for example). Games are supposed to look and feel like games. They should leave the mind in a mode of interpretation and creativity. If everything starts to look hyper-realistic and lifelike, what remains to be imagined? To me, many games are a piece of art (and yes, you can disagree, that's ok). So, as such, I want them to remain in their original state, as a testament of the time and the emotions associated with them. You can call me old-fashioned, I can live with that.
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Diminishing returns for higher fidelity these days tbh, so I'm with ya there
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