Tests of video cards and games, reviews, news from the world of games and IT technologies.

en.gamegpu.com/news/igry/sra… A detailed side by side graphics comparison between The Witcher 3 update 5.00 and version 4.04 has arrived online, running at native 4K resolution on ultra settings. The core addition of the new patch is the implementation of path tracing technology exclusive to the PC platform. The footage highlights massive upgrades across ambient lighting, shadow depth, and surface reflections. CD Projekt Red confirmed that subtle visual tweaks to the lighting pass remain in development prior to the official launch. The completed 5.00 remastered upgrade officially debuts on September 29. #thewitcher #remastered #pathtracing #gaming #graphics #pcgaming #news
7
263
en.gamegpu.com/news/igry/stu… Cyberpunk 2 leads shared new details about production methods at the Boston studio during the AnsweRED podcast. The team restructured its development pipeline using lessons from Phantom Liberty. CD Projekt Red moved away from isolated departments toward cross-discipline groups focused directly on player experience. Tasks are now organized through short agile sprints alongside rolling roadmaps. The North American studio doubled in size over the past year. Directors aim to build an ambitious sequel through constant iteration and high quality standards. #cyberpunk #cyberpunk2 #cdprojektred #gaming #gamedev #news #rpg
3
251
en.gamegpu.com/news/igry/rtx… Hardware Unboxed tested modern graphics cards in The Witcher 3 Remastered at 4K resolution using the RT Ultra preset and path tracing with Performance upscaling, which renders internally at 720p. GeForce RTX 5090 took first place with 59 FPS average and 49 FPS 1% Lows. The remastered edition officially launches tomorrow. ​GeForce RTX 5080 and RTX 5070 Ti reached 43 and 40 FPS, while Radeon RX 9070 XT achieved 23 FPS, falling behind the RTX 5070. Mid-range accelerators featuring 16 GB of video memory produced between 20 and 22 FPS during heavy rendering scenes. ​Models equipped with 8 GB of VRAM along with Intel Arc B580 delivered between 7 and 10 FPS due to video memory limits. ​#Witcher #Remastered #RTX5090 #HardwareUnboxed #GeForce #Radeon #Benchmark
2
10
1,195
en.gamegpu.com/news/igry/rad… The AMDNR OptiScaler 0.3.4.1 hotfix brings FSR Ray Regeneration and path tracing to AMD graphics cards in Direct3D 12 games. During testing in Resident Evil Requiem on a Radeon RX 9070 XT, the game delivered 110 to 130 FPS at 1440p using the FSR Balanced preset with frame generation enabled. To run the mod without crashes in this Capcom title, the REFramework utility is strictly required. This update eliminates excessive image softness on Windows by injecting a 0.25 sharpness value when the game engine lacks its own sharpening pass. It also fixes menu freezes under Linux Proton and addresses errors in Control Resonant using the HIP runtimes. The release includes a multilingual launcher, XeSS multi-frame generation up to 10X, and Screen GI lighting for RX 7000, RX 9000, and Ryzen APUs. #AMD #Radeon #OptiScaler #FSR #ResidentEvil #RX9070XT #PathTracing
1
71
2,819
en.gamegpu.com/news/igry/stu… Naughty Dog has officially confirmed incoming announcements regarding The Last of Us universe. The studio intends to unveil new partnership details, upcoming collaborations, and dedicated digital bonuses for the PlayStation player community during the planned schedule. Major focus surrounds technical updates for current hardware alongside PlayStation 5 Pro profile optimizations. The updates are set to introduce advanced visual options, system themes within the interface, and frame rate enhancements across both titles. A dedicated community stream on Twitch will accompany the announcements, detailing the upcoming software features and franchise plans. #thelastofus #naughtydog #playstation #ps5pro #ps5 #gaming #news
3
1
30
2,346
en.gamegpu.com/news/igry/byv… Former Rockstar designer Jeremy Hartvick stated that porting GTA 6 to Nintendo Switch 2 makes little commercial sense. The main obstacle is target audience habits rather than pure silicon capability, as dedicated fans naturally choose modern home hardware to experience open world visuals without visual concessions. Hartvick emphasized that current flagship mobile processors possess adequate raw power to run such complex architecture. However, optimizing simulation scale, memory bandwidth, and thermal boundaries requires immense engineering investments that studio teams avoid. Grand Theft Auto 6 remains confirmed exclusively for PlayStation 5 and Xbox Series systems. No official portable versions are in production. #gta6 #rockstargames #nintendo #gaming #news #consoles #gamedev
1
7
889
en.gamegpu.com/news/zhelezo/… Preliminary specifications for the PlayStation 6 and Xbox Project Helix have leaked online. Both custom processors, utilizing AMD Zen 6 CPU and RDNA 5 GPU architectures built on TSMC 3nm nodes with GDDR7 memory, have reportedly completed tape-out. The PlayStation 6 is expected to feature up to 54 RDNA 5 compute units delivering 40 TFLOPS over a 160-bit memory bus. Meanwhile, Project Helix reportedly incorporates 68 compute units achieving 56 TFLOPS, a wider 192-bit bus, and a dedicated NPU block. This gives the Xbox console a theoretical 40% advantage in FP32 operations. Actual in-game performance will depend on memory bandwidth, ray tracing efficiency, and upscaling technologies. #playstation #xbox #projecthelix #amd #hardware #consoles #gaming
1
2
30
1,896
en.gamegpu.com/news/igry/hog… The games industry is actively working on Hogwarts Legacy 2, targeting an estimated launch window by 2028. The upcoming sequel will expand upon the core role playing systems established in the successful original adventure. Concurrently, two massive standalone projects based on The Lord of the Rings franchise are currently entering active development pipelines. One of these major productions is reportedly being handled by Crystal Dynamics. Meanwhile, the creators of Kingdom Come Deliverance at Warhorse Studios are officially building an ambitious single player open world role playing title set across Middle-earth. Both prominent fantasy properties will receive high budget releases on PlayStation 5 and modern systems. #gaming #hogwartslegacy #lordoftherings #playstation5 #warhorsestudios #crystaldynamics #news
16
921
en.gamegpu.com/news/zhelezo/… An enthusiast networked four PCs to run the classic arcade racing game Daytona USA. The project was built specifically for the retro exhibition in Montreal. The creator recreated the authentic Link System mode developed by Sega AM2. This technology originally allowed arcade cabinets to connect for multiplayer races. All four displays synchronize perfectly without any noticeable input latency. The community praised the build and asked for complete setup tutorials. #DaytonaUSA #Sega #RetroGaming #LANParty #PCGaming #Arcade #SimRacing
1
1
732
en.gamegpu.com/news/zhelezo/… A Reddit community member found a substantial discount on Amazon and purchased a 2 TB Crucial P310 NVMe solid state drive for just $120 instead of the usual $300 retail price. Warehouse employees made an unexpected logistics error and packed two identical brand new retail drives inside the shipment. Since the buyer motherboard had only one free M.2 slot available, he decided to keep one drive and sell the secondary unit for around $300. As a direct result of this warehouse mistake, the customer received a modern 2 TB storage drive completely free of charge and walked away with a total net profit of approximately $180 from the resale. #amazon #crucial #ssd #hardware #reddit #deals #tech
5
945
en.gamegpu.com/news/zhelezo/… Gamers strongly criticized AMD for ongoing software delays. AFMF 3 still has not seen an official launch, leaving public drivers with only AFMF 2.1 without proper multi-frame generation or critical frame pacing fixes. Ray Regeneration went through three versions with broken API compatibility, resulting in virtually no real game implementations. Meanwhile, FSR 4 still lacks Vulkan support while the rival camp has already launched DLSS 5 neural rendering, which community members are now manually modding into many games themselves. Many believe engineering resources are entirely focused on RDNA 5 console hardware, leaving desktop RDNA 4 GPUs behind. #AMD #Radeon #AFMF #FSR #RDNA #Drivers #GPU
7
2
85
4,420
en.gamegpu.com/news/zhelezo/… The experimental PlayStation 5 emulator KyTyPS5 has successfully run the Demon Souls remake at 40 to 50 fps in a closed test build. This represents significant progress compared to early tests that barely rendered single frames. The benchmark was conducted on a rig featuring an Intel Core i9-14900K CPU and an NVIDIA GeForce RTX 5090 GPU. The graphics card was loaded to roughly 20%, proving that CPU instructions and core emulation efficiency are the true performance drivers. While this specific build is not yet available in the public repository, rapid optimization efforts bring standard consumer hardware significantly closer to running the title smoothly. #emulation #playstation5 #demonsouls #kytyps5 #gaming #hardware #rtx5090
26
1,649
en.gamegpu.com/news/igry/rad… In 1080p Silent Hill Townfall benchmarks on high presets, the Radeon RX Vega 64 graphics card outperformed the GeForce GTX 1080 Ti by delivering 47 average FPS against 45 FPS from Nvidia. This performance advantage of older AMD hardware comes directly from superior asynchronous compute pipelines and optimized low level DirectX 12 execution. The mid tier Radeon RX 5600 XT achieved 44 FPS, easily surpassing the newer GeForce RTX 2070 with its 42 FPS. Meanwhile, the older Radeon RX Vega 56 scored 41 FPS, while the GeForce GTX 1080 showed only 38 FPS. Nvidia Pascal architecture displays severe performance drops under modern shader workloads. #SilentHill #Townfall #Vega64 #GTX1080Ti #Benchmark #GPU #Hardware
2
1
15
2,116
en.gamegpu.com/news/igry/rad… In 1080p testing of Silent Hill Townfall at high graphics presets, the budget Radeon RX 580 8 GB clearly outperformed the GeForce GTX 1060 6 GB. The AMD card delivered 24 minimum and 28 average FPS, while the Nvidia rival achieved only 20 minimum and 23 average frames. The GTX 1060 lagged behind the RX 580 by around 21% and dropped below the cheaper Radeon RX 570 8 GB, which reached 24 average frames. The baseline Radeon RX 470 8 GB recorded 19 minimum and 22 average FPS. Among other affordable options, the Radeon RX 590 8 GB reached 31 FPS, while the Radeon RX 5500 XT 8 GB maintained 27 FPS. An 8 GB VRAM capacity gave AMD models a decisive edge. #SilentHill #Townfall #RX580 #GTX1060 #Benchmark #GPU #Hardware
5
1,184
en.gamegpu.com/test-gpu/acti… We conducted benchmark testing of older graphics cards in Silent Hill Townfall across 1080p and 1440p resolutions on high graphics presets. At 1080p resolution, the baseline 25 FPS threshold is held by GeForce GTX 1070 and Radeon RX 5500 XT, while reaching a stable 60 FPS target requires a GeForce GTX 1660 or Radeon RX Vega 56 paired with upscalers. In 1440p, the 60 FPS mark is achieved by Radeon RX 6600 using FSR and GeForce RTX 2080 with DLSS enabled. High graphical presets consistently consume from 5 GB to 6 GB of VRAM and up to 13 GB of RAM, while the engine scales effectively across up to 16 CPU threads. #SilentHill #Townfall #Benchmark #GPU #Hardware #Testing #PCGaming
7
860
en.gamegpu.com/news/zhelezo/… An enthusiast modified a twenty-year-old Antec Fusion HTPC chassis, transforming the vintage home theater enclosure into a capable modern gaming system. To accommodate large contemporary hardware, the builder drilled out the factory chassis rivets and completely cleared out the internal support structure. The configuration features an AMD Ryzen 7 5700X3D processor, a Radeon RX 9070 XT Reaper graphics card, an mATX motherboard, and an ATX Corsair RM750x power supply. Cooling is handled by two 80mm intake fans and two 120mm exhaust fans, maintaining stable temperatures even under elevated power limits. The retro case retains its working Blu-ray optical drive and the original front iMon display running properly under Windows 11. #PC #gaming #custompc #sleeperpc #hardware #Radeon #AMD
5
674
en.gamegpu.com/news/igry/inf… The official review embargo for The Witcher 3 Remastered will formally lift tomorrow at 6:00 AM ET. Gaming journalists will release their final impressions and performance scores exactly one day before the update debuts worldwide. The comprehensive game upgrade officially launches on Tuesday across supported platforms. Community focus centers heavily on how deeply studio engineers managed to modernize core combat mechanics, skill progression balance, and enemy encounters. Early review verdicts will determine whether modernized mechanical adjustments and gameplay quality revisions truly justify another full playthrough of the renowned fantasy role-playing classic. #witcher #remaster #gaming #reviews #news #rpg #games
2
27
1,899
en.gamegpu.com/news/zhelezo/… Sony has registered a patent for an artificial intelligence matchmaking system across the PlayStation ecosystem that expands far beyond conventional skill rating searches. The mechanism evaluates deep gameplay traits to create balanced parties. The framework monitors user search history, purchases, game time, social accounts, and in-game performance. It also considers chat logs, voice audio recordings, and biometric data to display squad compatibility scores in percentage format. The matching logic prioritizes complementary skill sets, uniting strong support players with suitable duelists or tanks. However, processing sensitive personal telemetry raises significant user privacy concerns. #sony #playstation #matchmaking #patent #gaming #ai #news
7
36
2,579
en.gamegpu.com/news/igry/the… Game reviewers and industry journalists have already received early access to The Witcher 3: Wild Hunt Remastered ahead of the launch. According to the build details, the project will not be released as a separate game, but rather as a major title update labeled as patch version 5.00a. The comprehensive update brings enhanced graphics, overhauled lighting, reworked combat mechanics, and built-in modification support. All existing owners of the original game on PC and consoles will receive this upgrade completely free of charge without any additional payments. The official release of this massive technical patch is scheduled for September 29 across modern gaming platforms. #TheWitcher3 #WildHunt #Witcher #CDProjektRed #Gaming #RPG #GamingNews
6
44
4,619
en.gamegpu.com/news/igry/nov… The official release of The Witcher 3 Remastered is scheduled to launch in just two days. Developers have integrated a suite of optional gameplay settings aimed at making exploration and inventory management far more accessible. Players can now toggle infinite carry weight, unbreakable weapon and armor durability, automatic corpse looting, and unlimited underwater breathing capacity. The game also provides accelerated health regeneration alongside indestructible exploration boats. These convenience settings remain entirely optional, allowing players to either bypass classic survival management entirely or preserve the core balance of the original design without adjustments. #thewitcher3 #remaster #gaming #rpg #news #games #witcher
30
2,170