Playing games and Taking names | Gaming daily @gamesdotgg |

Thailand / UK
Describing my WoW Forever play style with one red box Appears I just stroll away from the computer a bunch while playing
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Spewing more visual nonsense onto WoW Forever Basically every stat I think about when watching someone From left to right (RED) AH Gold - tracks all the money we all from the AH Maple Deaths - tracks all the deaths, what we died to and if we were AFK Maple Meter - Reflect damage, and Soaked damage. Along side Armour and Health (I'm a Tank) Maples Live - A timer for how long the toon has been player, how long they have been that level and how long they have been afk BLUE This is still the interactive part, it shows any auras, buffs or talents I can use, need to go get from the trainer, how close I am to being able to make the thing (example spiced wolf meat food for food buff) I enjoy this
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Proof of ridiculousness 120kg / 265lbs for some crisscross applesauce presses (Trying to take my legs out of my press until I stop flexing my hips up and back away from the bench)
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Can’t wait for the LLMs to have bodies “Oh so they can be like helpful androids in the physical world too?” No, so I can slap its fucking lips off when it says “you’re right to push back” when it’s just done something wild, like publish all my APIs
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Also due to the Bangkok floods we made a Bangkok inspired overlay for streaming I might be the best at random ai nonsense that serves no purpose
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Started @Warcraft Forever whilst chatting to Claude. Two days later I've got seven addons. I'm playing an Undead Protection Paladin and the whole plan is to be unkillable, like that anime girl who dumps every stat into defence. So naturally the AI and I went a bit overboard. Here's what they do: - Maple Meter. Shows how much damage I've reflected back at mobs and how much my armour and blocks soaked, plus HP and armour. Big enough to read on stream. - Maple Buffs. A row of one-click reminders for whatever I'm missing: blessing, aura, seal, Righteous Fury, weightstone, food, Find Minerals, campfire. Also tells me when the trainer has new ranks, when I've got unspent talent points and which one to take next. - Maple Score. Every item tooltip gets a "how hard am I to kill" score compared to what I'm wearing, and it ticks the best quest reward. - Maple Level. Opens next to my professions and tells me the cheapest recipe per skill point with the mats I've actually got. Also puts KEEP or SELL on every item in my bags, with a sell button at vendors. - Maple Deaths. Death counter split into mob deaths and AFK deaths, with a little chibi that changes depending on which. - Maple Loot. Quietly logs what drops from what and where I mine, so I end up with my own drop rates. - CharDump. Saves my gear, bags and talents to a file so Claude can read it instead of me reading my stats out loud. productive use of AI? no. levelling faster than everyone else? also no.
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The number of people cheating in @WARDOGS seems to get worse daily and I still have no idea why anyone would bother, esp as they all get insta banned as well
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Only a short queue I see @WARDOGS
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Are people boosting their replies to things? Or are these people humans and deadass in agreeing in similar wording? Honestly I lean to the first, as have discovered losers in this space will do anything to flop the big X number out at projects
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I do love how many solutions i see that I’m like “yea they might work” Most of them are solving the problem that a decent percentage of humans are trash humans that have no issue trying to scam other humans Wild that those are the products actually solving something, shame the something was create by humans just being dumpsters
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I do hope a lot more accounts are blue tick bots than you would think as some of the glazing you see under projects posts are wild, to the point they have to either be satire or the company just on a different account glazing themself
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36mins and this is the highest green has been blue hasnt made it over 11 tf am I meant to do? there is no one in the circle... @WARDOGS
Okay so @WARDOGS has a scoring problem and it's kinda dumb Quick rules for anyone that hasn't played - 3 teams, 33 a side - Whoever has the most players in the circle gets the point - Golden circle counts you as 2 players - First to 100 wins So in theory you push the golden circle and win quicker BUT if you can tell the other two teams never get more than 22 in the circle, you don't actually have to do anything Park 26-28 in a FOB and chill Don't move the golden circle, don't touch the drills, just stand there And it's winner takes all, so sitting 27 to 22 gets you the exact same point as a stomp Now flip it I've had games with 12 Urals on my team, not even counting the helis 12 out of 33 is over a third of the team just driving trucks That leaves 21 players MAX who can even be in the circle To beat a team sitting on 27 you need 28 21 in the circle + 7 of them in the golden circle = 28 So a third of everyone in the circle has to live in the golden circle, every single cycle, just to scrape ahead of a team doing nothing Put 4 people in helis and it's 17 in the circle, needing 11 of them in the golden circle That's two thirds It just feels like it defeats the point You can win without ever touching the objective, purely because more of your team are happy standing in a circle That's not a skill gap (image as proof of play, the passenger in front survived, not bumps caused a finger slippage)
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Yo @tiktok_us zero reason to change how profiles look btw This looks like clappy bum cheeks your nephew vibe coded and you’re trying to please his mum
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Okay so @WARDOGS has a scoring problem and it's kinda dumb Quick rules for anyone that hasn't played - 3 teams, 33 a side - Whoever has the most players in the circle gets the point - Golden circle counts you as 2 players - First to 100 wins So in theory you push the golden circle and win quicker BUT if you can tell the other two teams never get more than 22 in the circle, you don't actually have to do anything Park 26-28 in a FOB and chill Don't move the golden circle, don't touch the drills, just stand there And it's winner takes all, so sitting 27 to 22 gets you the exact same point as a stomp Now flip it I've had games with 12 Urals on my team, not even counting the helis 12 out of 33 is over a third of the team just driving trucks That leaves 21 players MAX who can even be in the circle To beat a team sitting on 27 you need 28 21 in the circle + 7 of them in the golden circle = 28 So a third of everyone in the circle has to live in the golden circle, every single cycle, just to scrape ahead of a team doing nothing Put 4 people in helis and it's 17 in the circle, needing 11 of them in the golden circle That's two thirds It just feels like it defeats the point You can win without ever touching the objective, purely because more of your team are happy standing in a circle That's not a skill gap (image as proof of play, the passenger in front survived, not bumps caused a finger slippage)
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If anyone needs help being a PEAK prompt engineer hit me up
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Worst part of @WARDOGS is the progression, but the progression is needed for the game Le me with the T1 sniper dinking blokes in the head, multiple times - no kills (around 10-15 hits between two guys, obvi they healing between) Le guy with higher level sniper, one shot to the head - dead Speaking with him, he was also in T3 armour as well, so basically no winning based on skill, just who has managed to farm the longest Then for my play style, enjoying the building and the trucking, level 10 in either and zero reason to continue, I'm a trucker Ural is already peak, tf am I going to do with a more armoured car that carries less supplies?
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I should hope that isn't true TT loves to be blowing your numbers
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