2 Person Indie Team - passionate about creating unique horror experiences. Creators of "LIMINAL POINT", and "The Devil is in the Details"

I didn't have $1 million for a Game Awards Trailer so I'm posting my Survival-Horror game here instead for free!
I didn't have $1 million for a Game Awards Trailer so I'm posting my Desktop Roguelike game here instead for free!
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Major Update on The Devil is in the Details - version 3.0.0 on Steam! All the new features from consoles now on your Steam version of the game. Try the new lives mechanic, and much more. Update 3.0.0.0 — Story Mode & Gameplay Improvements New Story Mode: Play through the Initiate, Adept, Veteran, and Extreme trials as one continuous journey. Automatic Story checkpoints: Progress is saved when entering a new trial, so you can quit and continue later. Updated lives mechanic: Pick up Life Potions to allow you to commit mistakes during the Judgements. Adjusted difficulty: Rebalanced the experience to better match the console version of the game. Traps no longer respawn during a playthrough. New cursed-object hints: Added hints for some of the more difficult-to-understand cursed objects. Reworked Hardcore mode: Take on trials with half the normal lifetime allowance. Improved Statistics menu: Track trial records and your best Story Mode completion time. More accurate timing: Paused time and time spent outside the game are excluded from completion times. Improved progression: Smoother transitions between trials and corrected end-of-trial menu behavior. Improved menus: Better controller navigation and confirmation before replacing an existing run. Mouse movement fix: Corrected uneven horizontal camera movement. Engine upgrade: Updated the game’s underlying engine.
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Hi everyone! First, an update on release timing: LIMINAL POINT is now planned for release in 2027. We know a lot of you were super excited to play the game this year, but please hold on to that feeling. The game has continued to grow considerably since we first announced it (a lot more combat options, crafting, more enemies than in the original scoped game), and we want to give ourselves the time needed to properly finish, polish, optimize, and generally try our best to make a great game rather than rush toward an earlier date. A lot of it is also feature requests from the players such as control remapping. Just that took weeks to implement that we hadn't in our initial plans. Another big change since our original plans is that LIMINAL POINT is now also being developed for consoles. Bringing the game to additional platforms means extra work, controls, UI, testing, platform-specific requirements, and certification. We're a very small team(we're just two people), so supporting multiple platforms properly adds development time, but we're excited to be building LIMINAL POINT for a much wider audience. Development is very much active, and we're making steady progress across the game, environments, combat, enemies, cinematics, animation, optimization, world and story. We're incredibly grateful for the amount of interest LIMINAL POINT has received. Seeing so many of you following and wishlisting the game means a lot to us, and we want the finished game to live up to that support. Also, if you know anyone who likes the type of game we're making please make sure to let them know. We need all the wishlists we can get to get more visibility. Thank you!
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New LIMINAL POINT footage. Showcasing the first unlockable Outfit for Lyra "The Professional". Also showing a new crouch mechanic to help with stealth. Sorry for not showing more or not updating as often as before... it's kind of hard nowadays with all the restrictions :'( #indiegame
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No DLSS 5. Just good art direction.
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Our friends from @playspine are cooking something awesome! We can't wait to play it when it comes out next year!
RELEASE WINDOW CONFIRMED. SPINE launches on PC, PS5, and Xbox Series in Summer 2027. Get ready to join Redline’s story, uncover the world of SPINE, and experience Gun Fu like never before. Wishlist now: spine.game
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*LIMINAL POINT UPDATE!* The game's enemy roster is pretty much fully designed at this point. 17 unique monsters, all with quite different skills, behaviors and synergies. Most of them are already present in the game, only need to finalize a couple of them in terms of modeling/rigging/animation and implementation. Taking it's time, but coming along! #indiedev #gamedev #indiegame
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WE'RE MAKING A GAME WE ALWAYS WANTED TO PLAY! 🔥
WE'RE MAKING A GAME WE ALWAYS WANTED TO PLAY! 🔥
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Happy 4th of July everyone!
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We're back. Thank you to everyone who helped out. We really appreciate you. As for why this whole ordeal happened... your guess is as good as ours. We were never given an explanation. It was a stressful few days, but hopefully it’s behind us now. More LIMINAL POINT soon.
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No #SteamNextFest for us, cuz we're too busy working on the full game(and Demo!) of Liminal Point. Happy to announce that it's running at consistent 35fps on the SteamDeck so far(with Raytrace ON! ( please don't mind the emptiness of the level and strange objects, we're still far from being done. Also, I'm playing at quite a fast pace(infinite shotgun), expect the final experience to be a lot more slow and tense. #indiegame #gamedev.
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No #SteamNextFest for us this time, but we're still hard at work on Liminal Point (full game and Demo) coming to Steam, PS5, Xbox Series X|S, and GOG. #trailertuesday #indiegame 🎮
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Since very few people were able to see the latest trailer of our indie game( the algorithm is keeping it hidden) we're posting it again.
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Actually I just realized Lyra is in the frontpage of Gamespot. Now that's a first.
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Hey, we're one of Gamespot's favorites. That's pretty dope.😮
Thank you so much to @markdelaneysays and @GameSpot for covering our Midsummer Night's Scream Showcase! What games were your favourite from the event?
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NEW TRAILER for LIMINAL POINT, our Silent Hill, Resident Evil and Signalis inspired survival horror game. Lot's of new mechanics to fight the horrors of Ashen Point's Island. Check it out and wishlist now on Steam, PS5, Xbox or GOG. 🎮 #indiedev #indiegame
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The Devil has a Liminal Point| DragonCast #5 nitter.net/i/broadcasts/1MJgNNzlL…
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