If you're going to STEAL one thing... Make it improve your GAME!
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
Axie Games, Ron Governance & Poker on Ronin: A chain in motion nitter.net/i/broadcasts/1pKkOXLMBโ€ฆ
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I was studying indie game marketing today. Found a good video explaining 100 top social media formats for indies (45mins on YT). Watched video -> taking notes to test a few formats -> spotted a video being used as an example. Probably thinking; 'Jase who cares?' I made that video, and it's being used to help indies trial new content formats that actually convert. Pretty cool. Nice to see content I made to help web3 gaming (bring players into it) being used to help traditional indies with exposure.
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
The Ronin Indie Dev Showcase is an opportunity for builders on @Ronin_Network to show what they're working on and receive early feedback To take part in the next one, reach out to @JaseTheWizard
JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ
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I love seeing game devs showcasing features they're working on!
A friend wanted to see my workflow with Astra, so I recorded how we rebuilt CyberVerse's fishing minigame, step by step ๐ŸŽฃ The old version required players to chase the fish with their mouse. I had made it harder partly to discourage cheating, but that was not solving the real problem. and normal players were paying for it. This time, I wanted to put fun first and handle security properly on the server. I shared both the frontend and backend with Astra, explained how CyberVerse handles input and events, and we built from there: 1๏ธโƒฃ The original minigame. 2๏ธโƒฃ New reel-and-release gameplay, with the server controlling progress and rewards. 3๏ธโƒฃ A frontend pass to make the fish, line tension, and warnings easier to read. 4๏ธโƒฃ Final polish: casting splashes, a bending rod, stronger fish reactions, and a landing animation. The video shows those four stages together. There was plenty of back-and-forth too ๐Ÿ˜… Testing inside the actual game, giving feedback, and fixing things that did not fit my engine. including a stubborn positioning issue caused by the canvas transforms. That's the part I wanted to show fellow devs: the prompts, context, testing, and corrections matter just as much as the first generated result. If you are experimenting with AI in game development, hopefully this gives you a practical example of the workflow. Which stage made the biggest difference for you? ๐Ÿ‘‡ @Ronin_Network #CyberVerse #GameDev #IndieDev #Ronin #AI
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What is the Indie Game Showcase on @Ronin_Network? โ€ข A fortnightly stream to highlight what you're building โ€ข Get live feedback on the current stage of your game โ€ข Start establishing trust with players The first games showcased were ๐Ÿ‘‡
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
I am going live soon to test as many @AxieInfinity vibe coded games as possible! I will be brutally honest, please don't take any offense, it will simply be my opinion. Take everything as a reason to get better and make better games. ๐Ÿ”ด piped.video/live/4ZHlGOTPOTw
The first batch of Axie Vibeathon games is live! Jump into the Games Hub and discover what the Axie community built with AI. Most games play right in your browser! Sign in to like your favourites and share feedback with the builders. Likes and comments don't affect judging or Round 2 selection. More submissions are undergoing additional checks and will be added as they're approved. Judging is underway. We'll announce the Top 8 finalists advancing to Round 2 on October 6. Explore the Games Hub ๐Ÿ‘‡ ๐Ÿ”—ย : vibeathon.axieinfinity.ai/gaโ€ฆ
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If you're serious about improving your content with AI you NEED to come to this exclusive workshop. Game devs that includes you.
Your videos are about to get an unfair advantage! We teamed up with Zio to bring Ronin creators an exclusive AI Video Marketing bootcamp, built to help you upskill and ship sharper content, faster. First session starts Sept 23 (Wed), 8PM PH. Only in the Ronin Creator Discord!
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My mates running from China to the UK for charity. He's already got two Guinness World Records under his belt and 2150KM into this journey. Context: I deployed on Humanitarian Disaster Relief in 2018 with Jack, he's one of kind human who is striving to make the world a better place. Be a good human and support his journey. Links below.
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
Replying to @Khosdone
the achievers i actually watch ask for input all the time. coaches, editors, writersโ€ฆ you find the broken part of a system by naming it in public too. plenty of people i rate do exactly that
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
when we announced the vibeathon, I didn't think we would get even close to the already submitted entries you guys have completely blew past my expectations, so so happy to see many people come forward to build something and so many new faces who are first time builders ๐Ÿซถ
๐Ÿšจ ATTENTION ๐Ÿšจ Submission for Round 1 of the @AxieInfinity Vibeathon closes tomorrow, 21st Sept. Make sure to submit your projects
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I freaking LOVE seeing friends building cool games with Axie IP! Well done pal!!!!!!
I built this in 2 weeks for the Axie Vibeathon. Here it goes ๐Ÿ‘‡
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
You're about to be swamped. ๐ŸŒ
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
Today I had the chance to present my game for the axie vibeathon on the @Ronin_Network showcase ! Here a sneak peak ๐Ÿ‘€ If it's your type of game: Try it here -> archipelgolf.com/ #AxieVibe
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See you in 3 hours! Can't wait to help showcase some AWESOME games begin built by indies...
Ronin Indie Dev Showcase! 5 games. 1 hour. A real look at what indie developers are building on Ronin. ๐Ÿ“… : September 16 ๐Ÿ•–: 7:00 AM EST / 12:00 PM UTC / 8:00 PM PHT ๐Ÿ“: Ronin Discord (check below) Showcase. Connect. Grow.
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Proof of execution. Ronin Indie dev showcase was created as a request from game developers on Ronin. It's purpose: Showcase the game and the people making them. The focus is on offering an early touch point for awareness and direct player feedback LIVE. If you care about gaming, I'll see you in Ronin Discord in just under 12 hours...
Ronin Indie Dev Showcase! 5 games. 1 hour. A real look at what indie developers are building on Ronin. ๐Ÿ“… : September 16 ๐Ÿ•–: 7:00 AM EST / 12:00 PM UTC / 8:00 PM PHT ๐Ÿ“: Ronin Discord (check below) Showcase. Connect. Grow.
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JaseTheWizard ๐Ÿง™๐Ÿผโ€โ™‚๏ธ retweeted
Replying to @JaseTheWizard
+ we need much higher founder/dev presence in web3 gaming :) all the games that succeeded teams were pushing publicly for a long time before that
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My wizard Moku spotted = gtd buff on all Moki games if you have 'wizard trait'.
Can't wait to get lazered by a bald and slightly moisturized head
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