Product Design & R&D. Making balls (@12pentagons) & building galaxybrain.com

Austin, TX
Jon-Paul Wheatley retweeted
Presenting our PFA Player of the Year with a commemorative football, created by United fan @JonPaul ⚽️ Inspired by an Opta graphic, Bruno's 21 Premier League assists are hand-stitched into leather sourced from Portugal 🇵🇹 A work of art, for a true artist 👨‍🎨
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new ball dropping today 🌚
Midnight 92. Only 200 made. Available now.
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new ball dropped today 👇🏻
Introducing the J-Swerve Classic. Eight J-shaped panels. One continuous spiral. Hand stitched in Grade 1 Italian pull-up leather. Limited to 200. Available now.
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The Super Swivel
(the making of) The Super Swivel
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(the making of) The Super Swivel
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I love dropping files into my /inbox folder and watching them become pages
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an "agent" is just another page that you can edit directly
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GalaxyBrain is launching today. It's an information operating system powered by local files. Pages with variables, formulas, and live connections. Everything runs locally. The whole app is a single HTML file.
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A few simple building blocks. That's all there is. But with them you can build complex systems for your information to flow through.
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You can keep your brain alive a heartbeat
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Uruguay & Argentina couldn't agree on which ball to use in the final, so they used one each half. A reasonable solution. Another option would have been to combine them into a mega ball which I’ve done here.
The 2 balls used in the 1930 World Cup Final
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Almost a year of work went into this one. A ball for Modelo's World Cup campaign. It's starting to show up in stores now and it’s quite surreal.
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clawdbot is a buggy mess but it’s the only software i’ve used that’s apologized and fixed itself
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if you divide a sphere into even sections, then cut the sphere in the middle and rotate each half in opposite directions, you end up with some pretty interesting ball constructions
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it's an elaborate process for a bit of whimsy full pipeline: * 10 videos are generated to create 10 different emotions (minimax/video-01) * 10 frames are pulled from each of the videos * (manual step) I pick the best frames from each emotion * the chosen frames are used to generate a 9x9 sprite sheet that rotates the head in every direction (fofr/expression-editor)
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I've completely bought into the Opus 4.5 hype. I've never been very technical. I've hacked on projects here and there, but for any serious project I want to launch I'm looking for a co-founder or hiring someone. For someone of my technical skill level Opus 4.5 has been a breakthrough. I've played with all the other frontier models and built cool little projects here and there, but very quickly I'll hit a wall I can't get past, and the code gets to a point where it's unmanageable, prompts stop working well, and I give up. Opus 4.5 isn't perfect, and it will ofc still make mistakes here and there, but it's the first model that (so far) has been able to get me past any little issue that has come up through iterative prompting. At least for me, it's a true inflection point. I can now actually get the ideas out of my head and into the world. In a fraction of the time + money + effort. It's blowing my mind. We're living in a different world now.
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a classic 32 panel ball, but melted.
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there’s roughly 5 years of work in this picture
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