Question... why do these mfs talk like we were not all new players at a point in time? Majority of people playing gears right now did not fucking start on gears of war 1, including me. I came into gears 2 getting bodied by people who already understood the mechanics of gears.
No thankyou Im good I personally wanted this gone time for a whole new generation of Gears of War 👀🫡⛽ if you want them mechanics Gears 5 is still there for you to play enjoy! 👊🏻⚙
Been playing Gears of War for all 20 years & this is why the series playerbase was falling off game to game from 2011 to 2025, I truly believe Gears of War Versus Multiplayer had peaked hit a ceiling in its current state that felt like the last 3 mainline titles were basically the same game & an innovative fresh start was needed I just couldn't ever invision how the Coalition could do it and here we have E Day! 😎🔥💥
As time progressed and the hardcore Gears of War playerbase me included played practiced and somewhat mastered the full cancel wall bouncing it made the barrier of entry harder & lower for any casual/new players to get into the franchise, and with the Gears community of regular players dwindling title to title for what ever reason, this was truly a make it or break it moment that is all based on the core foundation gameplay needing a major change & the mission of reintroducing Gears of War as THE third person cover based shooter 20 years after its original inception, and I believe E Day is everything that I wanted but Gears of War needs to be, to continue on for another 20 years! 👀🤔💯
With Gears of War E Day controls refined with Modern running on left stick, mixed together with the lack of wall bouncing meta and the all new E Day movement mechanics in being able to combine the skills of player coordination & decision making in how you use the new Knee Slide, Jump and even evade during gun fights, that makes it feel like both newer players have a much better chance being able to get into the Gears of War E Day gameplay experience, but also enough variety for the higher skilled players at the top to also now have a wide range of mechanics to incorporate into your very own playstyle & approach to gunfights with what feels like a chance for different playstyles, while at the same time wallbouncing still exists its just alongside other skill features that will get mastered, I can't wait to see how the Gears of War E Day playing experience evolves as we play it! 🎮💥⚙
The first 20 Years of Gears of War was an incredible era but its finally time for a new generation with what could be Gears of War E Day the start of the next 20 years & a potential Prequel Trilogy or even Anthology series, with there being 10 Years of Marcus and Dom fighting the Locust Horde of pure negative space that has never been written or explored apart from a few small stories before the EPIC Battle of Ephyra finale that gets Marcus sent to Prison after abandoning his position on Chancery Bridge a major entry point into the COG Capital City of Ephyra, leaving with the Hammer of Dawn targeting gear after hearing a distress call to go save his father Adam Fenix, ultimately leading to Marcus being court martialed imprisoned for 40 years in the Slab Prison for dereliction of duty, and boom leading into the original Gears of War trilogy which at that point you might as well Resident Evil style full remake them stories with the technology at that time, and then I guess who knows after that maybe that would be the opportunity to revisit what to do with a Gears of War 6! 👀😱🤯⛽⚙