Here's what @smealum's portalDS looks like after I converted the physics update function to use fixed point instead of floats. The code running on the arm7 doesn't check the arm9's framerate so any optimization just makes the world run faster.
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Link download or not build public?
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See x.com/Kuratius/status/193391… I'd recommend checking out github.com/blocksds/awesome-… if you're interested in modern DS games.
I've fixed most of the memory corruption issues in the blocksDS port of portalDS. This was a bit of an odyssey because the address sanitizer I used was broken. There's still some issues I haven't fixed yet but it doesn't crash on emulators anymore. github.com/Kuratius/portalDS

Feb 13, 2026 · 7:00 AM UTC

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