26 • Animation Director @SquaredMediaYT • Editor of Videos & Artist of Thumbnails

United Kingdom
Pinned Tweet
For the first time in a long time, my Commissions are OPEN! If you're in need of: 🖼️YouTube Thumbnails 📱Shorts / Reels / TikTok edits 🎥Long form YouTube gaming content Feel free to DM me! Examples of my editing work are on my website! litlthomas.com
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Thomas retweeted
LF1M for boar killing.
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Man we really coulda gotten something new… I really hope they don’t reboot man
As a final farewell, Halo Studios just dropped a load of concept art on Zeta Halo that's seemingly from their now scrapped Halo 7... Infinity crash site ("Helms Deep"), The Endless, a Forerunner stone city, Ancient ruins and more 😭 They should've done Campaign DLC man, we were fkn robbed: halowaypoint.com/en-gb/news/…
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Hey @Activision , you've inherited one of the greatest gaming franchises in history, the most passionate community, and @UberNick! #Halo
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If anyone is looking for a Halo Fest ticket, send them my way as I am no longer attending and have a ticket up for grabs.
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Thanks to those who reached out, ticket is gone o7 hope yall enjoy Halo Fest and hope those who don't have tickets manage to find one!
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I'd like you all to give a warm welcome to the newest member of the nanOS team -- @LitLThomas! Having worked with the likes of HiddenXperia and TheActMan, I'm both ecstatic and reassured in saying that he's gonna be editing my content from now on. #playARK #ARKSurvivalAscended
Hey all. I'm once again in the market for a Video editor -- this time, for the long term. 😗 With a base rate of $150 for every Video (+$50 per 10m going over 40m) & 20% total Ad Revenue for 30 days post-upload, I'm looking for someone willing to grow alongside the Channel. 👇
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What if Activision decided to start completely from scratch and we got another remake of Halo CE
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Thomas retweeted
For HaloFest attendees, I'm working on getting an update for you from xbox about the fate of the event, following the disruption with Halo Studios etc.
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Replying to @AnaAnsan3
Holy shit shut the fuck up you cretin, the hyperfixation on this moment which probably wasn't even Ske7ch's idea whilst totally ignoring everything he's done for Halo over the last 23 years is braindead, grow the fuck up
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Thomas retweeted
I may be screaming into a void here, but something needs to be said about the abhorrent behaviour directed towards our recently parted #Halo developers following the Activision news. Much love to the team, both departed and those assisting with transition & future support.
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Thomas retweeted
I will forever be grateful that the studio developed the MCC tools. Developing my own tooling to support the mod tools has been one of my main hobbies since the Halo Reach tools released. The Halo MCC mod tools are fantastic and I recommend anyone giving them a try
Say what you will about Halo Studios/343 and their tenure with the franchise, but if there's a major thing I'm thankful for what they did, it was providing the MCC mod tools for Halos 1-4. My technical knowledge of Halo wouldn't be where it is now without that initiative.
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Any RTs are appreciated 🙏
It’s been an honor serving the competitive Halo community from @HCS for the last 8 years. This franchise has been a part of my life since the day I touched Halo 3, and I’m just grateful I ever had the chance to contribute. But today, my watch has ended.
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Shocked but not entirely surprised by the news of the Halo Studios closure and moving the franchise to an Activision team. Wishing the best for all the devs who were affected by this decision. I, as well as you all, am eager to learn more about what’s next.
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Thomas retweeted
I was always hoping that MCC would get some sort of Discord Rich Presence but it never ended up happening, so anyways I made my own lol It supports all of the games and modes in MCC including matchmaking and even mods, the video shows off how it works
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Think I'm very 😐 about this overall. It sucks that devs that have done nothing but love working on Halo for god knows how long who kept getting fucked over by out of touch higher ups making backwards ass decisions are now losing their jobs. Fucking sucks. I'm upset we'll never get a chance to see a full mainline Halo Studios multiplayer game and annoyed now we'll absolutely be waiting at least 3 more years for the next Halo game that absolutely WILL NOT continue where Halo Infinite left off. I'm concerned if Activision will truly understand what makes Halo Halo and the communities that include it. Modding for example is easily the second biggest community in Halo and Activision don't seem like the friendliest bunch when it comes to modding support. Unfortunately though I do think a shakeup like this is what Halo needs in the long run. We can't keep going on with these middling releases over and over and over again. It will be intriguing what a completely brand new take on Halo looks like with a completely brand new studio, not just a simple restructure. Biggest thing for me.. GET MARCUS LEHTO IN. GET HIM IN THAT NEW STUDIO. RIGHT. FREAKING. NOW.
BREAKING: Activision is officially taking over Halo, Xbox announces “Activision will also be developing the next Halo title, led by a new, purpose-built team that is separate from ongoing development and plans for Call of Duty”
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PEDL are claiming Halo Music is theirs again. And this isn't automated. They manually rejected my dispute, forcing me to challenge it further. Funny thing is, they claimed it's Dust and Echoes from Halo CE. First; they don't own the copyright. Second; It isn't. It's a mashup edit of Ghosts of Reach from H2, Greatest Journey and Wake me when you need me from H3 which is explicitly covered by the Game Content Usage Rules from @XBOX. Typical my video does well and suddenly, a third party company decided they want all the money for it. This can't keep happening. Full rules are linked below if others are having similar problems
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Holy shit, I can finally stop calling Bungie criminal thieves.
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work. Read more on Bungie.net: bung.ie/bungiefuture
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To this day I always compare every new game based on halo 3 water
Shoutout to #Halo 3’s water system. Gerstner Wave displacement, dynamic reactive texture-based displacement, able to receive light-map shadows. A real gigachad of a water shader, and it’s all from 2007. Games today struggle to have water look this good. Well done Bungie!
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I'm hardcore addicted to GTA Roleplay right now and I fucking love it.
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Thomas retweeted
I'm too excited, so I'm jumping the gun a bit early here. I'm announcing Halo 5: Reforged. This is my love letter to the Halo Community, and probably one of the things I feel most proud of working on in recent years. I'm bringing all of Halo 5 to PC, plus some more! Stay tuned.
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