Microsoft wants to put ad breaks in your games. Well, sort of.
Microsoft filed a patent for a system that watches for "natural downtime" in a game. You beat a boss, finish a quest or end a round, and the game pauses to show you "promoted audio-visual content." That's an ad. It's your reward for winning.
Here's where it gets worse: there's a credit system. Watching ads earns you more ad-free playtime. The patent's own wording: "the credit delays suspension of the user's interaction." So your game gets suspended, and watching a commercial holds that off. That's a parking meter for fun.
To be fair, this is a patent application. Companies patent everything, most of it never ships, and nothing in it says it touches games you paid for. The likely targets are free-to-play and cloud gaming, where Microsoft has already tested ad-supported tiers.
The scary part is where this is heading. TV invented the ad break. Streaming swore it would be different, and the ads came back anyway. Now the biggest company in gaming has drawn up a blueprint for them.
Would you play with ad breaks if it meant free games?