This was ARKSYNC's most ambitious boss fight, going from a 3d, to 2d sprites, an insane amount of clean up. Each sprite sheet is 640 x 640, and there's 14 of them to do all the movement and animations for this massive character. About here is where I regretted not building a 3d game. It's the only boss in the game build like this, and probably took around 3-4 months to build. After this I simplified the remaining boss', but I'm glad I got at least one crazy one in there, and glad it was the mech.