All tests were zero-shot without human intervention. Inputs were 12-25 ordinary iPhone photos from different angles, plus 1-4 short videos of the objects and their mechanics.
We then placed, tested and rendered the resulting assets in our own Isaac Sim environment.
Even where zero-shot generation falls short, frontier models have become remarkably useful for asset generation. With a few days of iteration, we built a realistic, functional vacuum cleaner for use in our private evals.