Lead Community Manager for Community Development on @deadbydaylight . All my opinions are my own, nobody else but me to blame for them.

Montréal, Québec
9 years ago today, I played this small game called @deadbydaylight without any clue how much it was going to change my life, new job, new country, new friends - a lot of changes. Thank you from the bottom of my heart. To everyone, here's to another 9 years 🍻 #DeadbyDaylight
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When evil won't quit, neither will Sienna.
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RIP Sir Patrick Stewart. One of Britain’s finest.
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MandyTalk retweeted
New day. New nightmares. No guarantees of survival. Wish them luck: 📍 Double Feature Showtime 2: @DeadbyDaylight on Twitch Rivals 🗓️ Oct 30, 2pm PT 📺 /TwitchRivals
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MandyTalk retweeted
The 10.3.0 PTB has arrived! While you install the build (it's live on Steam now!), why not check out this overview of the content you'll be able to test, on top of a new map and bug fixes. Check out the patch notes for all the details ⤵️ dbd.game/4yHAt1T
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He's done playing nice. PTB tomorrow, 11AM ET.
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MandyTalk retweeted
📢 We've got a lot in store for this PTB, so we're taking a bit more time to make sure it's ready. The 10.3.0 PTB will now go live on October 28 at 11AM ET. Thank you for your patience! We can't wait for you to try the new content.
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MandyTalk retweeted
We've seen a lot of talk about the DbD meta lately and one thing's stood out to us: meta definitions and expectations can vary a ton per person. So, we'd love to know what YOU think: ➡️1. What are you thinking of when you talk about "the meta"? ➡️2. When it comes to changing the meta, what kind of changes are you looking for? There's no right or wrong answers here, so hit us with your personal thoughts! By better understanding what you expect, it helps us give more context to your feedback.
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ATTENTION: CONCERN IS WARRANTED.
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This punchline's going to hurt. PTB 27.10.26.
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Hell leaves its mark. Enter the code DIABLO in the in-game Store before November 25 to celebrate the release of the new Diablo Collection with a Banner and a Badge. @Diablo
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MandyTalk retweeted
Yesterday, we introduced you to Backend Tunables, a system that lets us get small balance changes in your hands quicker, in between patches. To help show you this system in action, we're prepping some buffs for The Good Guy to put him in a better place for the long term: 🔪Longer Slice & Dice 🔪Faster vaults during Slice & Dice 🔪Shorter Hidey-Ho mode cooldown We have this tentatively scheduled for the coming 2 weeks, so keep an eye on this space for further updates!
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PLEASE KEEP YOUR ARMS AND LEGS INSIDE THE MALL INSIDE THE AT ALL TIMES․
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MandyTalk retweeted
The “Terrifier” trilogy is headed back to Regal theaters for a Halloween run from Oct. 29–31. The re-release is presented by the video game “Dead by Daylight." Ticketholders for any of the films will be entered into a drawing to win a download code for “Dead by Daylight,” which features “Terrifier” anti-hero Art the Clown as a character. variety.com/2026/film/news/t…
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He's burning to meet you. PTB 27.10.26.
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Check out our new Twitter account (I still refuse to say X!) @DbDPulse this is your direct line to the Community Team for anything game related, including gameplay questions and answers. @DeadbyDaylight
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Join us tomorrow!
We're back with news from The Fog, as well as live gameplay updates! 📆 Thursday, Oct. 22nd 🕐 1 PM ET 🔗 Twitch + YouTube Tune into tomorrow's Community Stream for all the details!
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Our first-ever Dead by Daylight @discord collectibles are rolling out, just in time for spooky season. Flex your fandom with new avatar decorations, profile effects, and more, featuring iconic horrors from the Fog. Check them out now 👉 discord.com/shop Join the Dead by Daylight Discord Server 👉 dbd.game/discord
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Matchmaking System Update Since the release of the 10.1.0 update, which introduced our new MMR system, we've been closely monitoring matchmaking data and player feedback. Many of you have reported matches feeling unbalanced, with players of widely varying skill levels and playtimes being matched together. The launch of the new MMR system required a global reset to all players' ratings, after which we expected players to quickly settle into ratings that reflected their skill level. Unfortunately, as our players have highlighted, that didn't happen as intended. After investigating, we identified a matchmaking parameter that was unintentionally broadening the range of potential opponents and teammates. Adjusting Streak Weighting This parameter relates to win and loss streaks. Originally, consecutive wins or losses would expand a player's matchmaking range, putting them into matches where the amplified impact on MMR would help them reach their appropriate rating more quickly. However, the configuration we used led to an overexaggerated increase in rating variance and a skill mix in matches that was wider than intended. We adjusted this parameter late last week to lower the weight that win and lose streaks have on MMR. Early results are promising, showing less variance in player skill levels and an improvement in line with our expectations. We'll continue to monitor and validate matchmaking performance throughout the weeks ahead and encourage you to share your experiences here to support our ongoing investigation. A Reminder on the MMR Reset It's important to note that some players are still calibrating after the global reset in August. For example, if you haven't played as The Unknown since, your rating is not accurately set to reflect your skill level when playing as that Killer. Your first few matches with The Unknown are likely to feel unbalanced, but you should settle into your natural range. This is the case for each Killer as you progress through the roster. Looking Forward This change isn't a silver bullet, but it's an important first step of many toward the matchmaking experience we're working to achieve. The team is actively monitoring how this fix impacts matchmaking over time and is committed to making further adjustments as we investigate longer-term improvements to the system. We appreciate your patience, and most of all, we appreciate your feedback! It was integral to identify last week's fix. Thank you for being on this journey with us, and we'll keep you informed as our matchmaking system continues to evolve.
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