UEFN Developer @JOGO

Austin, TX
Achievement system I made for Ranked Aim Edit Piece! Went with a skill tree style UI to try something more fun, rather than go with the standard achievement style #UEFN #FortniteCreative
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Added icon support to my text rendering material! Finally finished all of the features I wanted to have when I started #UEFN #FortniteCreative
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Less Code ≠ Faster Code Here's an example of 2 methods for finding a substring in a string. The 2nd method is ~2x more lines of code, but executes ~1.5x faster for short strings and up to 14x faster for longer strings #UEFN #FortniteCreative
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Discovered a cool trick the other day to allow players to build at any spot in the world! #UEFN #FortniteCreative
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Added this smooth pop in/out effect to my custom text material! All done 100% in the material (Inspo: Brainrot Card Tycoon) #UEFN #FortniteCreative
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Finally finished the text rendering material system I've been working on for the last 3 weeks! This may be irrelevant once in world UI gets native player facing and some performance improvements, but until then I'm super happy with how this turned out! #UEFN #FortniteCreative
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Cool trick to apply Bezier curves to props/entities! The idea is to have 2 connected props, a Parent and a Child. The Parent animates on one axis while the Child animates on the other. Combined, this allows the Child to move along a curve! #UEFN #FortniteCreative
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Custom melee weapon and knock mechanic I made a while ago for a map that never came out. Was recently reminded about this project and the mechanic is still pretty fun, so I thought I'd share! #UEFN #FortniteCreative
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Who's jason? #UEFN
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Update your maps! For the last year, we've been laser focused on pushing new content, implementing community feedback, and reducing friction in Ranked Aim Edit Piece. As a result, we've just recently been able to hit new all time highs, over 2 years after the map launched. Shoutout to @RichHomieQu1nnn and everyone @jogo for all the hard work they've put in to reach this milestone!
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If you ever feel like you're not making any progress, remember to take a step back and look at your work from time to time I remade the same UI 5 months later and seeing them side-by-side really puts it into perspective #UEFN #FortniteCreative
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Not sure what to use this for, but it's super fun #UEFN #FortniteCreative
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Some recent work! VIP stats integration + UI and a realistic glider cutting practice drill #UEFN #FortniteCreative
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Matt retweeted
Announcing JOGO @ratgun Ratgun will be representing us in FNCS & providing pro-level feedback for all of our training maps!
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UI Practice #4 New match results UI I made for JOGO's 2v2v2 Piece Control! #UEFN #FortniteCreative
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Just over a year with @jogo and wouldn’t trade it for anything
Best part of Unreal Fest is being with the @jogo team! Love this group!!!
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First look at in world UI with scene graph coming in 41.20! #UEFN #fortniteCreative
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Matt retweeted
Announcing JOGO @spookzfn1 See You In Paris For Esports World Cup 🇫🇷
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UI Practice #3 Debug menu to help with map testing/debugging outside of UEFN sessions! #UEFN #FortniteCreative
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