it's f*cking gold
Unity just opened their game engines to Claude Code
15 github repos that turn Opus 5.5 into a full game studio:
RUN THE WHOLE STUDIO
01. Claude-Code-Game-Studios:
github.com/Donchitos/Claude-…
-> 49 agents from creative director to QA tester, all in one Claude Code session
BUILD IN UNREAL ENGINE
02. UnrealClaude:
github.com/Natfii/UnrealClau…
-> Claude Code docked in the Unreal Editor, 20+ tools for actors, Blueprints and levels
03. Unreal_mcp:
github.com/ChiR24/Unreal_mcp
-> your agent spawns actors, imports assets and launches play sessions in Unreal
04. VibeUE:
github.com/kevinpbuckley/Vib…
-> rides Unreal's own MCP, fixes frame rate drops and sculpts landscapes
05. unreal-engine-skills:
github.com/quodsoler/unreal-…
-> 31 skills for Unreal C++, every API checked against the 5.8 source
06. UnrealGenAISupport:
github.com/prajwalshettydev/…
-> Claude, GPT and Gemini inside your game, even NPCs that run as agents
07. Audio2Face-3D by NVIDIA:
github.com/NVIDIA/Audio2Face…
-> a voice line in, lip-sync and facial animation out, with a UE5 plugin
UNITY AND GODOT
08. Unity-MCP:
github.com/IvanMurzak/Unity-…
-> debugs your project, builds mechanics, and keeps working inside your compiled game
09. ml-agents by Unity:
github.com/Unity-Technologie…
-> train NPCs that learn by playing, with reinforcement learning and self-play
10. godot-mcp:
github.com/Coding-Solo/godot…
-> builds scenes, runs your game in debug mode and reads the errors back
ART AND SOUND
11. CHORD by Ubisoft:
github.com/ubisoft/ubisoft-l…
-> one texture image in, base color, normal, height, roughness and metalness maps out
12. ACE-Step 1.5:
github.com/ace-step/ACE-Step…
-> a soundtrack for your game, under 10 seconds a song on an RTX 3090
13. HunyuanVideo-Foley by Tencent:
github.com/Tencent-Hunyuan/H…
-> drop in a gameplay clip, get sound effects synced to what's on screen
WORLDS THAT GENERATE AS YOU PLAY
14. Hunyuan-GameCraft by Tencent:
github.com/Tencent-Hunyuan/H…
-> one image plus WASD in, playable game video out, trained on 100+ AAA games
15. Matrix-Game by Skywork:
github.com/SkyworkAI/Matrix-…
-> a real-time world you can walk through, and it remembers where you've been
every department of a game studio, one link each.
should i write the full guide to building an Unreal game with Claude?