I don’t think the Season 2 is going to entice players back and if future Seasons are modelled in the same way, they won’t make a dent either:
- Not enough new maps
- 2 maps split 1 month apart, lapsing players between drops
- Gas mask is a gimmick, NVGs look like one too based on b-roll
- Little Bird should have been there at launch
- Dirt Bike should be live now, not Phase 2
- IGLA should have been there at launch
- No weapon progression fixes, current system doesn’t respect player’s time
- Vehicle “glass cannon” balance not fixed yet new heli has been added using current unsatisfying balance model
- Netcode still very fragile, lots of work needed to resolve this
- TTK needs sorting out, somewhat tied to netcode perhaps (one frame deaths, dying behind cover etc.)
- Operations being limited time is baffling, beloved BF1 mode being used as a FOMO mechanic
- Portal experiences still hidden in the worst UI ever made for a Battlefield game
- No server browser to allow communities to form and congregate in certain servers on specific days/times
- No persistent, official servers to allow players to choose what they want to play
The new Contaminated map is actually good fun. It’s just a shame people are going to fatigue on it so fast because there’s no other maps dropping with it to keep things fresh. That’s why 4-map DLCs worked so well for BF3 and BF4; you rotated through several maps, keeping each more interesting and entertaining for longer.
The entire focus of Battlefield 6’s live service is wrong for the audience that plays Battlefield games. Stop making “experiences” and instead a base game where players make their own. You know, the whole “sandbox” element that Battlefield is known for: give players the tools, they’ll make the experience.
DICE's Producer Phil Girette says
#Battlefield6 Season 2 is "the foundation for future seasons" and believes it will bring back players who may have left after Season 1's extension.
"Season 2 is definitely bigger than what we have done in Season 1. We have the maps, we think they're going to be quite strong. We have the additional gameplay mechanics. We have popular vehicles coming back like the Little Bird. There's a whole new addition in REDSEC itself as well."
Associate Producer Kit Eklof echoed that sentiment.
"If you're really a die hard Battlefield fan, there are so many things that are in the Battlefield DNA that we're adding to Battlefield 6 here, which I think it's really, really exciting, and on top of that, some innovations as well. I think it's great."
When asked if he believes Season 2 is the best season the team has made yet, Girette argued that it was the "strongest."
"Does the perfect Battlefield season even exist?. Everyone sat together and said, ‘this is really, really strong.’ We want to use Season 2 as kind of the foundation going forward - this is the level we need to hit. We hope that the players think the same, but I think this is going to be the strongest season [yet]."
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