A fan is rebuilding P.T. as a native Windows PC port, reportedly around 97% complete.
The developer is reverse-engineering the PS4 executable and rebuilding the game's logic and rendering in C++ and Vulkan, using original game data from the user's own copy.
The port already supports:
- The full game from the opening screen through the ending
- Original Lua scripts, traps, cutscenes, and Lisa's animations
- Rebuilt Fox Engine rendering, including shadows, reflections, motion blur, bloom, and volumetric fog
- Original Wwise audio, radio broadcasts, and controller vibration
- 60+ FPS instead of the PS4 version's 30 FPS lock
- Any resolution, plus mouse and keyboard
- DualSense, Xbox, and other controllers
- Optional AMD FSR 3.1
The developer is also comparing the PC port against the original PS4 version frame-by-frame to get as close to 1:1 as possible.