Software engineer who has worked on console games, AR holographic displays, and VR applications. Find Zac on github as pr0-zac

Los Angeles, CA
Zac Drake retweeted
ICYMI, we released a port of Epic’s classic Showdown demo for Quest 2. It’s on App Lab and @Pro__Zac wrote a bunch of technical docs about what porting a high-end PC demo to Quest 2 takes. Leverages ASW for a pretty impressive result at 90 fps. developer.oculus.com/blog/sh…
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Zac Drake retweeted
Smaller, better, and stronger. Our #holographic HUD controls software defined light to increase safety for drivers. #SXSL
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“A user interface is like a joke. If you have to explain it, it’s not that good.” — @kollinz medium.com/@kollinz/misused-…
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