I've been impressed by how lightweight
@rive_app is and how much we can do with it as we port our game over from Godot. It's been a lot of fun to work with.
That's also pushed us to improve Rive review support in
@ProjectFeedApp. We're now play testing the game directly in posts, with feedback and discussion right alongside it.
Being able to try a build and leave annotated feedback in the same place has made iteration so much faster it's crazy.