An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms. Tweets by the ReactiveUI team @GlennCoder and @RLittlesII
The RxUI team would like to express concern over recent world events. We condemn the actions of Russian leadership in regards to Ukraine and also stand for the many Russian citizens who are helping to protest. Lets hope leaders come more to their senses soon.
We have a new source generator Splat dependency package, it'll go through your constructors (and properties marked with an attribute) and create registrations. No reflection involved full runtime speed. github.com/reactivemarbles/S…
Today is maintainer appreciation day. So @rlittlesii for sextant. @GameConstructor and @GlennCoder for basically getting the new source generated WhenChanged off the ground. @worldbeaterdev for RxUI.Validation and @GeoffreyHuntley for being maintainer for many years.
And there are many more maintainers that we probably haven't singled out and apologies, but we really do appreciate on the project everything you guys have done.
Hi there, we are swapping over to using primarily GitHub sponsorships as our way for you to contribute towards us.
Check out reactiveui.net/blog/2021/01/… for further information
If you are currently a OpenCollective sponsorship we ask if you would consider instead joining our GitHub sponsorships here: github.com/sponsors/reactive…
Bit of a mammoth effort by multiple contributors on the team we now have .net5 support out now for the main repository. The different UAP versions are now generating events for ReactiveUI.Events so you can get event updates also. We will be continuing our .net 5 update.