A special thank you to the
@HCS crew who fought an uphill battle to keep competitive Halo going for the community as long as they did, especially when content/resources were stretched thin.
Outside of HCS, I only knew a handful of people working on
@Halo , but they were longtime fans of the franchise and wanted Halo to succeed.
As far as the future with
@Activision , time will tell. I do miss the days of Halo games releasing in a complete state and timely manner.
Hopefully those who impacted Halo negatively before won’t be involved moving forward. To those who had no control over this and worked hard, I’m sorry, and hope you have the opportunity to return to Halo or find another project you are passionate about.