Daily gaming history. A browser arcade you can play free. Weekly skill tournaments, real prizes. Built on Solana. 👾🎮💜

Before 1999
RETRO ARCADE 🕹️ A browser arcade on Solana. Four cabinets live: Retro Invaders, RetroRun 2087, RetroBreaker, Retroids. More on the way. How it works: - Drop a credit in solana:3B7tFjJP523snfbPZntBGd8xU32eL8oFmqkHzPBZpump. 100% of every entry is burned. - Every cabinet runs a weekly tournament. Same seeded run for everyone. Pure skill, no continues. - Each week, 80% of creator fees is split across every cabinet and paid to 1st place on each board. Hold 500K solana:3B7tFjJP523snfbPZntBGd8xU32eL8oFmqkHzPBZpump to unlock RETRO TV: Over 40 channels of curated retro television, NES/SNES/Genesis emulator channels, a VCR, and a live lounge chat. Sign in with your wallet, no transaction needed. Play: retroarcadesol.neocities.org CA: 3B7tFjJP523snfbPZntBGd8xU32eL8oFmqkHzPBZpump Insert coin. Take the week. 👾🎮💜
Made with AI
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The fact that @Blizzard_Ent allows you to use those names in the first place, and then bans you after you have already paid, makes it feel like a massive scam.
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September 26, 1986: Castlevania began on the Famicom Disk System in Japan. Simon Belmont. Dracula’s castle. Holy Water. Medusa Heads. That staircase... 40 years later, this is still pure gothic gaming magic. Which stage or boss do you remember most?
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Tom, Be a better human.
Replying to @Dpsonroids
@Dpsonroids Oh shit son, you're going to be working in my house, hope you lubed up!
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At Retro Arcade we don't care what you name yourself on the leaderboard as long as you have fun. We are here to build games, not be the morality police. Game on. 👾🎮💜
Wow Forever dev has “no sympathy” for players complaining about beta bans over inappropriate character names. Blizzard filter wasn't ready for dual names, forcing developers to manually review thousands of characters. Senior game producer Tom Ellis said some players claiming they were wrongfully punished had actually left out a fourth character they had created: “It’s our database, we can see every character you’ve created, not just the one you’re playing.” “I read the list. No sympathy. Be a better human next time.”
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September 25, 1998: Dragon Quest Monsters launched in Japan. Over 200 monsters to recruit, train and breed. Link Cable battles. Endless combinations and Akira Toriyama’s unmistakable creature designs. Before monster collecting exploded everywhere, who played this one?
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September 25, 1997: Biohazard: Director’s Cut hit PlayStation in Japan. Arrange Mode moved enemies and key items, changed camera angles, and made veterans relearn Spencer Mansion from scratch. You know the mansion by heart, but what room still makes you nervous?
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September 25, 2007: Halo 3 launched on Xbox 360. Finish the Fight. Four-player campaign co-op. Forge. Theater. Custom Games. And that Legendary Edition Master Chief helmet sitting on shelves everywhere. What’s your strongest Halo 3 memory?
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September 25, 2001: Silent Hill 2 arrived on PS2 in North America. The fog. Pyramid Head. Akira Yamaoka’s soundtrack. James searching a dead town after receiving a letter from his dead wife. 25 years later, it still feels deeply unsettling. What scene has never left you?
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We do not and will not use Telegram. No exceptions. Join our Group Chat instead: nitter.net/i/chat/group_join/g209…
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👾Throwback Thursday! | Retro TV Watch Party📺 + Share your favorite retro memories!💜 nitter.net/i/spaces/1OxwbnVPraWJB
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September 24, 1994: Donkey Kong arrived on Game Boy in Europe. It looked like a remake of the arcade classic... until the first four stages ended and a HUGE new adventure began. Handstands, backflips, keys, and 100+ stages. Who remembers discovering there was MORE to this game?
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Enjoy your Throwback Thursday with us in the Retro TV Lounge. Go to our website and click on the TV.📺 Our LIVE X Space will start a little later this week at 4pm EST, but we plan to keep it up longer this time. Stop by the space and share your favorite throwback memories and stop by the Retro TV Lounge Chat and tell us what you are watching / playing. We hope everyone has fun today. We've also taken some money from our own pockets and boosted the leaderboard prize vaults, so if you have not played any games yet this week, put a score on the board! This is the week to do it! Thank you for playing Retro Arcade. 👾🎮💜
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September 24, 1992: A Link to the Past arrived on SNES in Europe. The Dark World. The Master Sword. The Hookshot. That unforgettable Hyrule soundtrack. 34 years later, this adventure still feels like pure Nintendo magic. What's your favorite dungeon in A Link to the Past?
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Try our SNES Emulator in the Retro TV Lounge, it makes pixel sprites like the ones in A Link to the Past really pop on modern displays. It makes anime look really crisp too. 👾🎮💜
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September 23 gave King of Fighters fans back-to-back anniversaries: KOF ’98 in 1998 and KOF ’99 in 1999 on Neo Geo in Japan. Dream Match one year, NESTS saga the next. Kyo, Iori, K’, Strikers, and pure arcade-fire nostalgia. Which one do you go back to more: ’98 or ’99?
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September 23, 1994: System Shock launched on PC. A cyberpunk space station. Cyberspace hacking. Mutants, robots, and SHODAN, one of gaming's most terrifying AIs. Before BioShock, there was Citadel Station. Who remembers facing SHODAN for the first time?
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The levels of fakery and scamming that goes on in the crypto space is exactly why we have decided to stop interacting with a lot of these crypto people. We are here for real gamers to play our games and have fun, and maybe win some money if they decide to try crypto and have the gaming skills to top the leaderboard. If you're wondering why we are not at a higher price, it's because we have not allowed or facilitated a way for these types of people to use our chart to steal your money, and we never will. That's why they don't support us. We are very happy with what we have built. Our games feel great to play and our TV lounge is the perfect tool for consuming retro content on modern hardware/displays. We will continue building games and features that we enjoy to use. When the other people out there who enjoy the same retro stuff we do find us, we will reach the market cap we deserve. The crypto people can fomo in after. Thank you for playing Retro Arcade. 👾🎮💜
I’m exposing the fomo cabal and the stonk cabal on how they are all extracting millions a day. Step 1 - launch a low effort token on Stonk with 3% tax. (3% tax is key here it’s how they maximize extraction) Step 2- use a tool to bundle 80% (bundling 80% guarantees that they will maximize profits from tax fees. This is how stonk auto sell bot generates them revenue because they receive 3% tax on their 80% bundle) Step 3- Pay fomo KOLs to publicly call their token from the 80% bundle or from fees collected from the 3% tax. (This is the important part without callouts on fomo these tokens would never get attention. Most top fomo traders make sure to support each other bundles. They will never support yours) Step 4- After the stonk token volume goes up from callouts on fomo and X shills they start slowing pulling the bundle to the tune of multiple 6 figures a day. (This isn’t even including 3% per tx fee going to their 80% bundle. The trenches will not last if you continue to let a small group of people make millions a day while everyone else loses)
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September 23, 1993: Sonic CD launched in Japan! Time travel. Metal Sonic. Amy Rose. That incredible animated intro. The Mega-CD gave us one of Sonic's most ambitious 2D adventures. Past, present, or future, which Sonic CD soundtrack is your favorite?
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Retro Arcade👾 retweeted
Replying to @AutismCapital
We have weaponized our autism and used it to create highly stimulating arcade games.
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September 22, 1995: Tails Adventure hit Game Gear in Japan! Before meeting Sonic, Tails had his own adventure exploring islands, throwing bombs, collecting gadgets, and piloting a submarine. A completely different kind of Sonic game. Who remembers playing this handheld gem?
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