Splitgate 2 had the SAME EXACT ISSUE. Please, whoever reads this and is actively making a new arcade/arena shooter. MAKE EVERYONE THE SAME. Allow the sandbox and mechanics to help aid in shaping your own playstyle. Rocket league has some of the most barebones gameplay youll see in gaming today, but it also has such a wealth of different playstyles bc every person is different and they all play the same game the way they like. Forcing a player to be speedy bc of choosing a faction is so much more lame than the person learning efficiency and movement. Im bouta go back into college to learn game dev bc wtf is this current hellscape we are in with insane visual recoil, unreal ability cheese, unbalanced aim assist etc.
This game died because ranked was terrible. Who thought letting people run four shields was a good idea? The movement, gunplay, and skill gap were perfect