Crystalmancers, a game I did a lot of art for, is available to try at PAX!
Stop by and give it a try if you're attending.
Also make sure to give it a wishlist on steam!
store.steampowered.com/app/4…
Designing a window for quick looting field-loot.
I can't decide if I should add a dither background or not.
Note: I can't add any other colors, not even transparency.
Which looks best?
#pixelart#indiedev#gamedev
Hey!
@pixeluxe88 sent me their cool little pixel crystal. It's a great novelty thing to carry in your bag or something to just mess around and take a few photos with. Love it!
Seeing it in motion is definitely the best part.
You can get your own at pixeluxe.cc
Thinking of adding a combo system to SellSword that increases dmg based on performance. In theory this should make battles shorter and more tense, in a good way
#pixelart#indiedev#gamedev#screenshotsaturday
Animated the player, got movement working properly and did a bunch of other tweaks. I'm so happy with how dungeons turned out
#pixelart#indiedev#Monogame
Considering a redesign of dungeon visuals for SellSword because the current version (left) feels a bit too abstract / limited. What do you think?
#pixelart#indiedev#screenshotsaturday#ドット