SCORG Manager was born from a simple frustration: managing a space organization shouldn't require juggling spreadsheets, Discord channels, and third-party tools

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Live fuel prices, fill-up cost by ship, salvage if you'd rather scrape. No org required. scorg.org/ #StarCitizen
Made with AI
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Picking armor by silhouette is how you melt in a thermal zone. SCORG Armor Database: compare up to four sets — resistances, radiation, storage — before the bunker, not after the respawn. scorg.org/blog/gear-up-intro… #StarCitizen
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Buying blind is how hangars fill with dead weight. SCORG Component Database: stats, slots, and what actually fits your hull before you spend aUEC. scorg.org/blog/know-before-y… #StarCitizen
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Empty seat? Dead op. SCORG Event Ops: pick the hull, drop every seat, assign the crew. Who's flying is settled before QT. scorg.org/blog/seat-the-flee… #StarCitizen
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Who actually showed for the op? SCORG Contribution Points log the work. The Commissary holds the aUEC — grants, loans, proof uploads. Pay the crew. Fund the fleet. scorg.org/blog/pay-the-crew-… #StarCitizen
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Did I already loot that schematic? Check the board before you blame the bunker. SCORG Blueprint Tracker + Weapons Range — schematics synced, then settle Gallant vs P8-AR on live charts. scorg.org/blog/transmission-… #StarCitizen
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Missing Quant again? Check the log before the blame spiral. SCORG Org Inventory: holdings, locations, withdraw approvals, goal bars. The stash stays honest. scorg.org/blog/where-s-the-q… #StarCitizen
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One chaotic channel is how fleets die. Command net. Fleet net. Ship net. Escorts ride the lead. Provision from Event Ops, tear it down when the raid ends. scorg.org/blog/scorg-star-co… #StarCitizen
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Set the lineup. Hit Start. Every hull gets its own Mumble channel before the first QT spool. No more herding pilots into the wrong room, commanders. scorg.org/blog/mumble-voice-… #StarCitizen
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Quantanium doesn't split itself. Fair crews last longer. Mining Jobs on SCORG: log the haul, fold refining, even payouts. Soft tip from the toolkit. scorg.org/blog/mining-jobs-t… #StarCitizen
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Hundreds of binds. One visual cockpit. SCORG Keybindings Hub: drop actionmaps XML, catch conflicts before the dogfight, save the loadout that makes you dangerous. scorg.org/blog/map-the-stars… #StarCitizen
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Flying alone is fine until the verse asks for a crew. SCORG Find an Org: recruiting pages tagged industrial, combat, casual, hardcore — match the tempo you actually fly. scorg.org/blog/looking-for-a… #StarCitizen
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Wrong grid. Wrong station. Cargo that never leaves the hangar. SCORG Hauling Planner: contracts, trades, and a real cargo grid so the load fits before you spool. scorg.org/blog/load-it-right… #StarCitizen
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One glance. Fleet status, open ops, and who is actually online — before the scramble hits. SCORG Org Sitrep: the war room on one screen so commanders stop hunting five tabs for the truth. scorg.org/blog/one-glance-at… #StarCitizen
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Allies aren't a Discord pin. They're on the map when the jump clock starts. SCORG Alliance Hub: partner orgs, shared context, ties that survive the wipe. One crew is an org. Lined up, you're weather. scorg.org/blog/allies-on-the… #StarCitizen
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Home screen. One tap. Fleet, ops, and Sitrep without hunting a browser tab. SCORG as a PWA — Add to Home Screen. Pocket command center, no app store. scorg.org/blog/use-scorg-org… #StarCitizen
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That "free cargo run" smell like a trap? SCORG Org Advisories: moderator-reviewed reports on scams, griefing, and bad actors. Facts on file — not vibes. scorg.org/blog/trust-but-ver… #StarCitizen
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Solo QT gets old fast. SCORG LFG: post the job, browse the board. Discord, meet-up, and voice unlock only when someone commits. Real crews, less spam. scorg.org/blog/stop-flying-a… #StarCitizen
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