How about we reset master+ so matchquality isn't the worst it ever was and we finally fix matchmaking?
1000 LP plays vs literally 150LP ?
For Masters+
This patch (starting yesterday) we made queue times a bit longer, especially smaller regions to both make better quality matches overall and to better balance challenger duos.
If challengers are duoing there's probably higher likelihood there are lower people on their team (eg. Masters) to balance it out this patch and that those queues take slightly longer (in large regions) and moderately longer in smaller regions.
We're still working to resolve those games where there are a ton of duos in the game that look really weird (eg. 5 chall vs 5 gm/master), but our fix to that won't go out for at least another patch. This upcoming change will also better balance autofill vs autofill and secondary vs secondary, but we're really trying to make sure that it's going to work as we expect and this stuff is really complicated. We're trying our best to get it out to y'all as fast as possible.
Can folks do me a favor and paste any particularly long queue times from this patch (with the lobby screen, or the riot id's of who was queueing) or post match lobbies where the players in the match looked funky?
That will help us investigate. Thanks