#SlashZero Demo Extension & Optimizations🎮✨
Thank you all for your support on the SlashZero Demo!❤
📢 After a series of internal discussions, we've decided to extend the Demo's availability on Steam and PlayStation, and the new end date will be announced in a separate notice! 🎉We hope that every timehacker can get a chance to experience the demo thoroughly at your own pace and enjoy game to the fullest extent.
🛠️ Besides, we've rolled out an update for the game as we constantly improve the gameplay experience.
Simply launch the game with an internet connection, and the update will be downloaded automatically. After the update:
⚔️ -When attacking enemies while airborne at close range, the character will now automatically close the gap between them and the enemy during the first hit of their Normal Attack/Special Attack
🌀-Improved the airborne combat mechanic, allowing for longer airtime even without enemies nearby
🛡️-Improved the visual performance of the Block animation
🔧-Fixed an occasional issue causing the game to freeze during S.A.M. Chamber events
💬We invite all Timehackers to keep experiencing the SlashZero Demo and send us your feedback and suggestions. Your discussions on combat feel, boss encounters, build crafting, and the story are genuinely helping us refine this game.
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