Audio Journalism Site & Home of The Sound Architect Podcast hosted by @samhughesvo, with your favourite voice artists, sound designers, composers & more!

UK
The Sound Architect retweeted
First of many VGM panels for us to check out at @EGX this weekend. We're hearing how music and narrative have been used to help create the world of @BonsaiGames's Luna Abyss with Creative Director @Benni_Hill & composer @DavidJHousden, hosted by @SoundDesignUK's @Alyx_Jones.
V excited to speaking at @EGX this year! I’ll be discussing world-building through narrative and music on our upcoming sci-fi horror title ‘Luna Abyss’ with @Benni_Hill and @Alyx_Jones! 1:30pm - 2:30pm EGX theatre, Excel Arena, London egx.net/london/en-gb/things-…
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Interviews at #EGX commence! Do you recognise our first??? 🤔
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Hey @EGX, put the kettle on, over in 10 x
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An absolutely packed out room for a Q&A with the cast of #BaldursGate3 😱 Our favourite quote from the talk: "My twitter timeline was F****d" - @DaveJonesActor (in response to "the bear" announcement) 🐻 #EGX2023
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It's #Barbenheimer day today! Which will you be seeing first, Oppenheimer or Barbie? 🤔 We interviewed @Pinkwood at #DevelopConf this year and got talking about what we were looking forward to, that is bound to sound fantastic! Watch the full interview: piped.video/0Jx2yt1nJcc
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Working on the first of our #gameaudio interviews from #DevelopConf today! 👀
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Final panel in true Audio Track fashion with drinks and open discussion about making a great time, what we're doing well, opinions on AI and culture 🙌 #DevelopConf #gameaudio
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Power pose from Michael Kent, who gives us a detailed run through of all the audio teams at Playstation and how they gave personality and voices to an array of weapons and creatures in God of War Ragnarok ⚔ #DevelopConf #gameaudio
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Fascinating insight into the world of supercar recordings from Ed Walker and Simon Barford. A helpful breakdown into every element to record or recreate in your own vehicle audio design 🚗 #DevelopConf #gameaudio
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Here's a task from @byron_bullock and @robkrekel once you're home from Develop. If you don't have one already, build yourself a box of goodies, buy from thrift shops or collect items you have at home for a goldmine of source material 📦 #DevelopConf #gameaudio
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Back after lunch to hear about how the team at @frontierdev created an authentic audio experience for the players of F1 Manager '22! #DevelopConf #gameaudio
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A really interesting talk from Jodie Kupsco, Sonia Coronado and Alex Previty about mixing AAA Games in a way that promotes clarity, as well as accessibility! #DevelopConf #gameaudio
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Second up is @CerquoneMatteo and @jjmsteen talking about the audio design and systems for the game Somerville by @jumpshipstudio 👽 #DevelopConf #gameaudio
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First talk of the day at #DevelopConf is Eric Nielson talking about Prioritizing Sound in EVE Online’s Vast Universe!
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The Sound Architect retweeted
In my usual, many hat wearer of games style - If you want to talk dialogue, indie game dev or if you're a wonderful #gameaudio person who will be around, we'll be doing some interviews for @SoundDesignUK, please do get in touch if any of those things sound interesting 😎
We'll be hitting Brighton on Tuesday to enjoy sunshine and ice cream with you all! ☀️🍦 If you want to catch up with us, our Founder @Alyx_Jones and Sound Designer @kev_davey83 will be around, just say hi, don't be shy! 😎
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The Sound Architect retweeted
I think it’s about time I spoke to some people again…
So we think it’s about time the podcast came back 🤔 The hiatus has been good, but it’s our 10th anniversary this year 😱 Watch this space…

ALT Is Now A Good Time Is This A Good Time GIF

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So we think it’s about time the podcast came back 🤔 The hiatus has been good, but it’s our 10th anniversary this year 😱 Watch this space…

ALT Is Now A Good Time Is This A Good Time GIF

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